Screenshot of the day...

Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface. Including a full Map Editor, 60+ Scenarios, 10 Campaigns and a very long list of improvements, this is the ultimate Panzer Command release for the Eastern Front!

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Mad Russian
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RE: Screenshot of the day...

Post by Mad Russian »

For those SL/ASL gamers and CMBB players this name should bring back memories.

This battle has a fresh map of the local terrain and new more up to date research on the action.


Luftwaffe Reconnaissance pilot to General Nehring of the 18th Panzer Division.

"More than 100 tanks are on the road moving west from Orsha to Borisov. Some of them are previously unidentified heavy types.

Watch out, they're coming!"


The 1st Moscow Motorized Division is moving west. Are you ready?


Good Hunting.

MR

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RE: Screenshot of the day...

Post by Mad Russian »

Whoever fires first should win!

Marder vs T-70.

Marder wins.....

Good Hunting.

MR

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The most expensive thing in the world is free time.

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RE: Screenshot of the day...

Post by Mad Russian »

Even the experts can get in trouble. He won't be adding any more kill rings to that barrel today.

Good Hunting.

MR

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RE: Screenshot of the day...

Post by Mad Russian »

The fighting doesn't stop with the advent of autumn.

The hay is put up, the leaves are changing, storm clouds are building and T-34's are on the move again.

Good Hunting.

MR

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RocketMan
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RE: Screenshot of the day...

Post by RocketMan »

Do the hay stacks block LOS? Provide cover or concealment? Plus they look nice!
PDiFolco
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RE: Screenshot of the day...

Post by PDiFolco »

Well, nice but ... any chance to have better ground and building textures (at least)? I mean, it still looks like CM, 8 years ago...
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RE: Screenshot of the day...

Post by junk2drive »

Not this time around. TOW has pretty screens and pretty high requirements. We try to make this as accessible as possible.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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RE: Screenshot of the day...

Post by PDiFolco »

ORIGINAL: junk2drive

Not this time around. TOW has pretty screens and pretty high requirements. We try to make this as accessible as possible.
Bah, I hate ToW, but Achtung Panzer Kharkov is realistic *and* good looking !
Why not at least propose optional hires ground/buildings ? I know it can be modded, but not 5% of players can mod, whereas 25-30% have recent machines !
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RE: Screenshot of the day...

Post by Mad Russian »

And that leaves 70-75% more that will play a low res game.

I would think the same percentage of those that played CM could mod PCO. I'd take that percentage.

No game is going to be for everybody. We're just trying to get PCO to appeal to as many gamers and their machines as possible.

AP43 is also real time and PCO is WEGO. AP43 is about a single campaign PCO is about the entire Eastern Front. Worlds apart in game play.

Good Hunting.

MR
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RE: Screenshot of the day...

Post by Mad Russian »

Making maps in PCO is a lot like making diorama's. First you make the map then you put units on it.

Somebody a while back asked about some new winter maps. I decided to create a new winter map for an OLD CMBB scenario I could never get to work. Interesting how close I got the old map layout to the actual terrain from GE.

Here is SS of the road to Volokolamsk. Just to the southwest of Moscow. This battle takes place 10 January 1942.

Come let me show you around.....[:D]

Good Hunting.

MR

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RE: Screenshot of the day...

Post by Mad Russian »

Here is the field off to the east of the road. In the summer time we grow wheat in that field.

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MR

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RE: Screenshot of the day...

Post by Mad Russian »

It's hard work clearing fields out of these forests. But we sell firewood in the winter so that helps a little.

Good Hunting.

MR

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RE: Screenshot of the day...

Post by Mad Russian »

The place is there in that stand of pine trees. Looks like the wife's cooking us up something for supper. I'm sure she's got the tea on as well.

Let's take a short walk around the farm yard, then we'll go get some of that hot tea.

Good Hunting.

MR

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RE: Screenshot of the day...

Post by gijas17 »

That might have been me asking about new winter maps but this map looks great! Thanks MR.
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RE: Screenshot of the day...

Post by Mad Russian »

Here's an example of what can be done.

The entire farm is enclosed with pine trees set close together to form a natural barrier against wolves and bears.

The house and the barn are set close together. That gives the owner easy access to his livestock in times of extreme cold and storms. The tractor is not left out in the January cold but is in the barn. There is a pile of wood, complete with axe to the back of the house. Not enough wood but I can add as much as I like. We are already using some of the firewood with the smoke coming from the chimney.

There is a 2 row pine tree wind break to the north of the house. This is pretty standard in cold climates.

The grain silo is set just a bit over from the barn but still in the overall enclosure. There is a break in the trees just behind the barn so the you can walk out the back of the barn and right over to the silo.

To the south of the house in it's own enclosure is a 3 tree orchard of some type. Apples probably. They have a wind break around them as well.

And that concludes the tour of the farm at this time.

Good Hunting.

MR

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RE: Screenshot of the day...

Post by Mad Russian »

ORIGINAL: gijas

That might have been me asking about new winter maps but this map looks great! Thanks MR.

While this is an actual stretch of road between Volokolamsk and Borodino I set the density of the woods. I determine what number of pine and other trees to add. I also added the farm at the crossroads because it seemed like a natural place for one.

Good Hunting.

MR
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RE: Screenshot of the day...

Post by Mad Russian »

The check box is labeled SoW.

The Tool Tip says "Russian Plays Science of War Rules" when you pass your pointer over the check box.


What does that mean exactly? [&:]


For those of you that have always HATED imposed delays and penalties for Soviet forces you can turn them off.

Historically the Soviets suffered from command and control ailments during the first part of the war. However, as the war progressed they got better. This allows you to turn off the penalties and let the Soviets play heads up with the Germans.

This can be turned off in any scenario, it's totally under the scenario designers control.

Good Hunting.

MR

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RE: Screenshot of the day...

Post by rickier65 »


As Pz Rgt 35 advances on Sheino in the falling snow, a Pz IIIG pauses to fire on a Russian ATG position.

Rick



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RE: Screenshot of the day...

Post by Mad Russian »

Entire threads on upcoming games from all walks of life have been devoted to whether or not the PUMA would be included. I think I can say that there has been a PUMA sighting in PCO.

Good Hunting.

MR

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RE: Screenshot of the day...

Post by Mad Russian »

But I'm thinking a single shot of a PUMA isn't enough. So here's another one to go with it.

Good Hunting.

MR

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