Civ 5 and DirectX 10/11

Gamers can also use this forum to chat about any game related subject, news, rumours etc.

Moderator: maddog986

Post Reply
JamesM
Posts: 1026
Joined: Mon Aug 28, 2000 8:00 am
Location: QLD, Australia

Civ 5 and DirectX 10/11

Post by JamesM »

Has anyone playing Civ 5 encountered a graphic crash and if so have you found it affecting other games?

I know Battlefield Academy works okay, but I have not tried other Matrix 3d games since I rebuilt my system.
User avatar
patchogue
Posts: 140
Joined: Sun Jun 15, 2008 11:34 am

RE: Civ 5 and DirectX 10/11

Post by patchogue »

I've had to use DirectX9 version
"It takes three years to build a ship, it takes three centuries to build a tradition"
Admiral Andrew Cunningham
1941
User avatar
RedArgo
Posts: 524
Joined: Mon Aug 02, 2004 5:46 pm
Location: Illinois

RE: Civ 5 and DirectX 10/11

Post by RedArgo »

I've been running the dx10/11 version of Civ5 since release and haven't had any crashes.

If I let the screen saver come up and then go back to the game the mouse is all messed up and I have to restart the game, but I don't know if that has anything to do with DX.
User avatar
JudgeDredd
Posts: 8362
Joined: Fri Nov 14, 2003 7:28 pm
Location: Scotland

RE: Civ 5 and DirectX 10/11

Post by JudgeDredd »

DX10/11 in Civ5 runs like a dog with me after a while...almost like there's a memory leak as the longer I go into the game the worse it gets. So I always run Civ5 in DX9
Alba gu' brath
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: Civ 5 and DirectX 10/11

Post by DuckofTindalos »

Ditto.
We are all dreams of the Giant Space Butterfly.
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Civ 5 and DirectX 10/11

Post by doomtrader »

ORIGINAL: JudgeDredd

DX10/11 in Civ5 runs like a dog with me after a while...almost like there's a memory leak as the longer I go into the game the worse it gets. So I always run Civ5 in DX9

So do you say that the game played in DX9 runs faster than DX10/11?
User avatar
V22 Osprey
Posts: 1593
Joined: Tue Apr 08, 2008 2:07 pm
Location: Corona, CA

RE: Civ 5 and DirectX 10/11

Post by V22 Osprey »

ORIGINAL: doomtrader

ORIGINAL: JudgeDredd

DX10/11 in Civ5 runs like a dog with me after a while...almost like there's a memory leak as the longer I go into the game the worse it gets. So I always run Civ5 in DX9

So do you say that the game played in DX9 runs faster than DX10/11?

ANY game runs faster in DX9 than DX10 and 11, although DX10 is much worse.
ImageImage
Art by rogueusmc.
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Civ 5 and DirectX 10/11

Post by doomtrader »

Why do you say so?

Is there any connection between displayed graphic and all the tasks that CPU must handle for AI countries?
User avatar
V22 Osprey
Posts: 1593
Joined: Tue Apr 08, 2008 2:07 pm
Location: Corona, CA

RE: Civ 5 and DirectX 10/11

Post by V22 Osprey »

ORIGINAL: doomtrader

Why do you say so?

Is there any connection between displayed graphic and all the tasks that CPU must handle for AI countries?

No, DirectX is about graphics and shaders. The CPU load is going to be the same whether your using DX9 or DX11.
ImageImage
Art by rogueusmc.
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Civ 5 and DirectX 10/11

Post by doomtrader »

So why is the game playing faster with DX 9 then?
User avatar
V22 Osprey
Posts: 1593
Joined: Tue Apr 08, 2008 2:07 pm
Location: Corona, CA

RE: Civ 5 and DirectX 10/11

Post by V22 Osprey »

DX basically improves the graphics on games. For example, shadows and textures on DX 10 look better than those of DX 9. However those increased graphics can really slow down games as the games require more to power all those fancy shaders and textures. While DX9 doesn't make the game look as good as DX10/11, it's worth the performance boost to run DX9 over 10/11.
ImageImage
Art by rogueusmc.
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Civ 5 and DirectX 10/11

Post by doomtrader »

V22, but does playing in DX9, really speeds up AI turn in Civilization 5?
User avatar
V22 Osprey
Posts: 1593
Joined: Tue Apr 08, 2008 2:07 pm
Location: Corona, CA

RE: Civ 5 and DirectX 10/11

Post by V22 Osprey »



No it does not. It only makes the game run faster graphics-wise.
ImageImage
Art by rogueusmc.
JamesM
Posts: 1026
Joined: Mon Aug 28, 2000 8:00 am
Location: QLD, Australia

RE: Civ 5 and DirectX 10/11

Post by JamesM »

I have seen the game crash using DX10/11 just sitting there doing nothing (let the game to do something). 

Does any Matrix game out or to be released soon use dx10/11?
User avatar
JudgeDredd
Posts: 8362
Joined: Fri Nov 14, 2003 7:28 pm
Location: Scotland

RE: Civ 5 and DirectX 10/11

Post by JudgeDredd »

ORIGINAL: doomtrader

ORIGINAL: JudgeDredd

DX10/11 in Civ5 runs like a dog with me after a while...almost like there's a memory leak as the longer I go into the game the worse it gets. So I always run Civ5 in DX9

So do you say that the game played in DX9 runs faster than DX10/11?
No I don't say that. I'm talking about the graphics refreshing - when running in DX10/11 after a while of playing, you could sit back and watch each tile refresh - it's quite tiresome.
Alba gu' brath
ketchup11
Posts: 3
Joined: Sat Nov 20, 2010 5:22 am
Contact:

RE: Civ 5 and DirectX 10/11

Post by ketchup11 »

Thanks for the enlightenment. Didn't realize that was the difference between the DXs.
Support open source. Download VLC
User avatar
BigJ62
Posts: 1132
Joined: Sat Dec 28, 2002 9:53 am
Location: Alpharetta, Georgia
Contact:

RE: Civ 5 and DirectX 10/11

Post by BigJ62 »

I have not had any problems running civ 5 under dx11.

Win7 x64
i7 920
12GB
GTX 480
Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.
Post Reply

Return to “General Discussion”