Frequently asked questions (FAQ)

Close Combat – Last Stand Arnhem is a highly enhanced new release of Close Combat, using the latest Close Combat engine with many additional improvements. Its design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases, but along with all the enhancements it retains the same addicting tactical action found in the original titles! Close Combat – Last Stand Arnhem comes with expanded force pools, reserve & static battlegroups, a troop point buying system, ferry and assault crossings, destructible bridges, static forces and much more! Also included in this rebuild are 60+ battles, operations and campaigns including a new enhanced Grand Campaign!
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dbz
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Frequently asked questions (FAQ)

Post by dbz »

Do not post questions on this FAQ; please post questions as new separate items.
The best answers may then be added to this FAQ by topic.
dbz
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Bridge

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Strategic Movement

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Show all movement routes

Post by dbz »

When displaying the Strategic Movement map, press the space bar to show all movement routes.

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dbz
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Bridge demolition countdown time

Post by dbz »

[font="courier new"]Arnhem Rail - 3:00
Arnhem Road -20:00
Best        - 4:00
Blankenburg - 5:00
Grave       - 7:30
Hatert      - 5:00
Hueman      - 5:00
Honinghutie - 5:00
Nijmegen    -20:00
Ravenstein  - 5:00
Son         - 2:00
St Odenrode -10:00
Veghel      - 5:00
Westervoort - 5:00


Allied Force Strength level
*************************
Recruit - time is 150%
Green   - time is 120%
Veteran - time is  80%
Elite   - time is  66.7%
*************************[/font]
xe5
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RE: Bridge demolition countdown time

Post by xe5 »

When creating custom battles/ops/camps in the scenario editor, put the cursor on any map "diamond" that has one or more Battlegroups (BGs) associated with it, hold the Shift key click to open the Scenario Map Entry Information window. Here you can specify which VL(s) will be used as deploy zones, and/or how many Battlegroup Points will be available to the associated BGs.

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dbz
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BattleMaker

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Game Options

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Status Indicators

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A Status Indicator (Allied Star or German Cross) is displayed beside each unit.

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xe5
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Parent Formations

Post by xe5 »

Which BGs share Formation Point Pools:

101st AB
501st Parachute Infantry Regiment
1st Battalion / 501st Parachute Infantry Regiment
502nd Parachute Infantry Regiment
1st Battalion / 502nd Parachute Infantry Regiment
506th Parachute Infantry Regiment
327th Glider Infantry Regiment

82nd AB
504 Parachute Infantry Regiment
2nd Battalion / 504th Parachute Infantry Regiment
505th Parachute Infantry Regiment
1st Battalion / 505th Parachute Infantry Regiment
508th Parachute Infantry Regiment
1st Battalion / 508th Parachute Infantry Regiment
325th Glider Infantry Regiment

1st Airborne
1st Parachute Brigade
2 Para / 1 Parachute Brigade
4th Parachute Brigade
11 Para / 4th Parachute Brigade
1st Air Landing Brigade
2 South Staffordshire / 1st Air Landing Brigade
1st Polish Parachute Brigade

XXX Corps
Irish Guards Group
Grenadier Guards Group
Coldstream Guards Group
Welsh Guards Group
129 Brigade / 43rd Wessex
130 Brigade / 43rd Wessex
214 Brigade / 43rd Wessex
69 Brigade / 50th Northumbrian
151 Brigade / 50th Northumbrian
231 Brigade / 50th Northumbrian
Princess Irene Brigade

1.Fallsch.Armee
Kampfgruppe Walther
Kampfgruppe Rink
Kampfgruppe 59.Infanterie Division
107.Panzer Brigade
Fallschirmjaeger Regiment Jungwirth
Kampfgruppe Chill
Kampfgruppe 712.Infanterie Division

Korps Feldt
Kampfgruppe Stargaard
Kampfgruppe Fuerstenberg
Kampfgruppe Greschick
Kampfgruppe Goebel
Kampfgruppe Becker
Kampfgruppe Hermann

KG von Tettau
Kampfgruppe Helle
Kampfgruppe Lippert
10. Schiffstamm Abteilung
Kampfgruppe Kraft
Fliegerhorst Bataillon 1
Kampfgruppe Wossowski
Kampfgruppe Knoche
Panzer Kompanie 224
Festungs MG Bataillon 47

II.SS Panzer Korps
Kampfgruppe Rienhold
Kampfgruppe Brinkmann
Kampfgruppe Euling
Kampfgruppe Graebner
Kampfgruppe Spindler
Kampfgruppe Harder
Kampfgruppe Knaust
Kampfgruppe Bruhn
Sturmgeschütz Brigade 280
III./Landstrom Nederland
schweres Panzer Abteilung 506
dbz
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Polish Para map entry info

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How to display map entry and custom points dialog

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dbz
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Formation point pool

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AT gun

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dbz
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Guns that will fit in buildings

Post by dbz »

[font="courier new"][font="verdana"]Allied[/font]
   6 Pdr AT Gun
PL 6 Pdr AT Gun
NL 6 Pdr AT Gun
Airldg 6 Pdr AT Gun
US 57mm AT Gun

[font="verdana"]Axis[/font]
   2cm FlaK
SS 2cm FlaK
FJ 2cm FlaK 38
LW 2cm FlaK 38
LW 2cm Flakvierling
   3.7 cm PaK 36
SS 3.7 cm PaK 36
KM 4.5 cm Pak 36(r)
   5cm PaK 38
SS 5cm PaK 38 [/font]
STIENER
Posts: 832
Joined: Sun Jan 07, 2001 10:00 am
Location: Vancouver, Canada

RE: Guns that will fit in buildings

Post by STIENER »

some good info here...thanks
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