
Edited after testing.
ORIGINAL: Haree78
I edited my fighters after testing as escorts etc. Realised cause they were 500 x 500 they were losing engines after scaling however they still have lights on the bomber even though there is no pure yellow anywhere on it. Weird.
ORIGINAL: Haree78
Ok something wierd, I found out that yellow with transparency still meant there was a light visible in game. So some pixels on that Raptor are the same as pure yellow slightly transparent, god knows how I am meant to find which pixels.
ORIGINAL: Shark7
I wonder if we will get a Cylon set now? [;)]
Well I tried starting again and I get the same problem, random lights.
I also tried erasing the lights from the Galactica picture in Gimp and saving it and one of the lights stays there.
It must be something to do with keeping the colour number for that pixel but just having a transparency so Distant Worlds is just checking colour number and ignoring transparency. Not sure how I'm supposed to sort that using Gimp.
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