V1.01 loves AC3Filter

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Sytass
Posts: 53
Joined: Sun Jul 25, 2004 8:27 am

V1.01 loves AC3Filter

Post by Sytass »

Hi, not a gamebreaker, but a minor annoyance. I have AC3Filter as audio decoder installed on my system.

(see http://ac3filter.net/ for reference)

It seems whenever WITE plays a new sound effect it opens a new instance of it in my taskbar and leaves it open (I can open/adjust every single instance.)

E.g. when starting the game, clicking the mouse (and hearing the corresponding effect) opens it once - more clicking doesn't close add any more, though. Then, e.g. doing airfield bombardments opens it again. Movement, battles etc. all add to it. I noticed it when I alt-tabbed after my first turn in the Road to Minsk scenario (still learning the game) and found half my taskbar occupied by the Status bar. [X(]

This is what it looks like after opening a scenario, bombing an airfield, fighting a battle and moving a few units.

Image

All those instances shut down propely when I close WITE. I see no ill effects from this weirdness, but it's kind of irritating. [;)]
One Strikeout is a Tragedy, a Million Strikeouts are a Statistic.
- Stallin' Joe Dshugashvili, Manager of the Moscow Red Stars, 1922 - 1953
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Apollo11
Posts: 25245
Joined: Thu Jun 07, 2001 8:00 am
Location: Zagreb, Croatia
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RE: V1.01 loves AC3Filter

Post by Apollo11 »

Hi all,
ORIGINAL: Sytass

Hi, not a gamebreaker, but a minor annoyance. I have AC3Filter as audio decoder installed on my system.

(see http://ac3filter.net/ for reference)

It seems whenever WITE plays a new sound effect it opens a new instance of it in my taskbar and leaves it open (I can open/adjust every single instance.)

E.g. when starting the game, clicking the mouse (and hearing the corresponding effect) opens it once - more clicking doesn't close add any more, though. Then, e.g. doing airfield bombardments opens it again. Movement, battles etc. all add to it. I noticed it when I alt-tabbed after my first turn in the Road to Minsk scenario (still learning the game) and found half my taskbar occupied by the Status bar. [X(]

This is what it looks like after opening a scenario, bombing an airfield, fighting a battle and moving a few units.

Image

All those instances shut down propely when I close WITE. I see no ill effects from this weirdness, but it's kind of irritating. [;)]

I have been using AC3 Filter for years on all of my computers...

I have never ever seen this behavior in my 20+ months of WitE testing...


Leo "Apollo11"
Image

Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
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mmarquo
Posts: 1376
Joined: Tue Sep 26, 2000 8:00 am

RE: V1.01 loves AC3Filter

Post by mmarquo »

I have disabled the sound folder and the game plays like a dream - except for the friggin' mouse issue which really blows.
 
 
User avatar
Sytass
Posts: 53
Joined: Sun Jul 25, 2004 8:27 am

RE: V1.01 loves AC3Filter

Post by Sytass »

Well, I've been using AC3 for years, too, and haven't seen any other app doing this. :)

I did NOT have the issue with V1.00, though, so I'm guessing it's something that happened in the patch.

P.S.: I had sluggish mouse behavior in V1.00, and this has been cleared by the patch. Guess I should just rename the sound folder for now.
One Strikeout is a Tragedy, a Million Strikeouts are a Statistic.
- Stallin' Joe Dshugashvili, Manager of the Moscow Red Stars, 1922 - 1953
Nikel
Posts: 2228
Joined: Tue Mar 24, 2009 10:51 am

RE: V1.01 loves AC3Filter

Post by Nikel »

Here was happening also with v1.00 and is not exclusive of WitE.

In AC3filter settings uncheck PCM, that setting will post-process all the sounds, and you are done [:)]
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Sytass
Posts: 53
Joined: Sun Jul 25, 2004 8:27 am

RE: V1.01 loves AC3Filter

Post by Sytass »

Ah, thanks for the info! :)
One Strikeout is a Tragedy, a Million Strikeouts are a Statistic.
- Stallin' Joe Dshugashvili, Manager of the Moscow Red Stars, 1922 - 1953
User avatar
Apollo11
Posts: 25245
Joined: Thu Jun 07, 2001 8:00 am
Location: Zagreb, Croatia
Contact:

RE: V1.01 loves AC3Filter

Post by Apollo11 »

Hi all,
ORIGINAL: Nikel

Here was happening also with v1.00 and is not exclusive of WitE.

In AC3filter settings uncheck PCM, that setting will post-process all the sounds, and you are done [:)]

Ahhh... so that's what the "Sytass" was using... good catch... [:D]

BTW, I never thought of configuring "AC3 Filter" to handle all kind of sounds... I just keep it for surround in movies...


Leo "Apollo11"
Image

Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
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