Diverse Worlds v19 - Shandar
RE: Diverse Worlds v9 - Ikkuro
Securan always remind me of Syreens from Star Control 2. Anyway, I liked their original shipset even if it was shared with some other races. It fitted the securans best I think. I'm guessing the Securan ships are quite simple, "aerodynamic", sleek, practical and don't have many extra shiny bits. Oh well, we'll see soon enough. I trust in Woodmans imagination, which I have plenty, and skill, which I have none. Therefore the respect for Woodmans work.
Nothing is impossible, not if you can imagine it!
"And they hurled themselves into the void of space with no fear."
"And they hurled themselves into the void of space with no fear."
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RE: Diverse Worlds v9 - Ikkuro
The Securan remind be of the Eleria from MoO2, for obvious reasons. Im currently playing the Mortalen simply because of the ships. Going to try the Quameno next because their ships look so different than the others. I always thought the Boskara ships should look like the shadow ships from B5. I find myself checking back on the forum everyday now just to see if there is a new shipset, thanks woodman for you time and effort.
Gloryseeker
Gloryseeker
RE: Diverse Worlds v9 - Ikkuro
I'm guessing the Securan ships are quite simple, "aerodynamic", sleek, practical and don't have many extra shiny bits.
[:D]
We must think alike!

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- SecuranPreview.jpg (117.49 KiB) Viewed 224 times
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
RE: Diverse Worlds v9 - Ikkuro
Aye! Those sure look Securan to me. [:)]
Nothing is impossible, not if you can imagine it!
"And they hurled themselves into the void of space with no fear."
"And they hurled themselves into the void of space with no fear."
- Tacit_Exit
- Posts: 82
- Joined: Mon Apr 12, 2010 9:29 am
RE: Diverse Worlds v9 - Ikkuro
Need more curves [;)]
RE: Diverse Worlds v9 - Ikkuro
Just installed Diverse Worlds v9. When I try to change the race, I get an "index out of array" message. When I choose "Continue" (instead of "Abort"), I can actually start a game with the race appearing after pressing "Continue" (sometimes, but not always the race which was there when I went to the Empire selection screen - sometimes it looks like the software jumps to a race arbitrarily).
After the third attempt to choose a race, I'm thrown back to the desktop.
Could there be a version issue? The races.txt files says "DW Version 1.5" while I am on 1.6.
After the third attempt to choose a race, I'm thrown back to the desktop.
Could there be a version issue? The races.txt files says "DW Version 1.5" while I am on 1.6.
RE: Diverse Worlds v9 - Ikkuro
The version number in races.txt should not matter at all. It's just description text that's left un-updated by Woodman.
Over which version did you install the V.9?
The best way to install the Diverse worlds new versions currently is to just overwrite the race.txt with new one and put the new shipset to the images folder, all manually. I don't know about others but my file extractor seemed to mess up the folders when trying to extract over the current version.
No problems for me using this method when updating from V.8 -> V.9. Even saves worked no problemo.
Over which version did you install the V.9?
The best way to install the Diverse worlds new versions currently is to just overwrite the race.txt with new one and put the new shipset to the images folder, all manually. I don't know about others but my file extractor seemed to mess up the folders when trying to extract over the current version.
No problems for me using this method when updating from V.8 -> V.9. Even saves worked no problemo.
Nothing is impossible, not if you can imagine it!
"And they hurled themselves into the void of space with no fear."
"And they hurled themselves into the void of space with no fear."
RE: Diverse Worlds v9 - Ikkuro
Hey Greywolf!
Do you have any other mods installed such as Star Wars or Star Trek, basically something that uses races which won't any longer be available once you change back to either the Default or the Diverse Worlds theme?
Sometimes starting a new game can cause a problem after switching to another theme that uses different races. You should go into the new game setup (with your other mod still activated, ST/SW etc) and remove any manually set up AI Empires in the new game screen. Once its clear, then switch your mod. Let me know if this helps.
Otherwise I'm not sure [&:] Anybody else had a problem like this at all?
Do you have any other mods installed such as Star Wars or Star Trek, basically something that uses races which won't any longer be available once you change back to either the Default or the Diverse Worlds theme?
Sometimes starting a new game can cause a problem after switching to another theme that uses different races. You should go into the new game setup (with your other mod still activated, ST/SW etc) and remove any manually set up AI Empires in the new game screen. Once its clear, then switch your mod. Let me know if this helps.
Otherwise I'm not sure [&:] Anybody else had a problem like this at all?
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
RE: Diverse Worlds v10 - Securan
Hey all!
Version 10 with the Securan is now available on the front page. Please enjoy!

Version 10 with the Securan is now available on the front page. Please enjoy!

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- SecuranCapitals.jpg (81.24 KiB) Viewed 222 times
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
RE: Diverse Worlds v10 - Securan
All of these ships have been fantastic. But this is the best yet.
Download time.
But the game is kicking my tail...

Download time.
But the game is kicking my tail...

Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
RE: Diverse Worlds v10 - Securan
Beautiful ships for a beautiful race.
RE: Diverse Worlds v10 - Securan
Thanks TJ and Igard, great support as usual.
Here is a preview of something I've been working on. These are by far the most difficult ships I made for the mod and I've been working on them since the Teekan update. Whole shipsets have been made in quicker time than these two ships, which I've scrapped and started again about five times [:D] I'm finally happy with them, then I realise I forgot to change the texture on the front end of one of them to differentiate them [:@], but I'll probably just leave them as they were such a pain. Anyway, now their done, just got to show them [:D] Ugnari Colossal Spheres

Here is a preview of something I've been working on. These are by far the most difficult ships I made for the mod and I've been working on them since the Teekan update. Whole shipsets have been made in quicker time than these two ships, which I've scrapped and started again about five times [:D] I'm finally happy with them, then I realise I forgot to change the texture on the front end of one of them to differentiate them [:@], but I'll probably just leave them as they were such a pain. Anyway, now their done, just got to show them [:D] Ugnari Colossal Spheres

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- ColossalSpheres.jpg (82.03 KiB) Viewed 221 times
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
RE: Diverse Worlds v9 - Ikkuro
ORIGINAL: greywolf1
Could there be a version issue? The races.txt files says "DW Version 1.5" while I am on 1.6.
Welcome to the forums, greywolf1. There is no version 1.6 as yet. Do you mean 1.0.6? If so, then you will need the Return of the Shakturi expansion to update to 1.5.
RE: Diverse Worlds v9 - Ikkuro
Excellent work here. I'll be honest, this modpack REALLY convinced me to purchase this game and the expansion. Unfortunately, I have a lone planet destroyer heading to my home planet that I am dreading...
Quick question, is there any limit on the number of ship packs I can have installed and how does the game detect what I can pick from? For example, can I have alternate Frigate ship models or am I stuck to one? I know I can select from more then one in creation... basically, I LOVE having variety and diversity.
Excellent work! [&o]
Quick question, is there any limit on the number of ship packs I can have installed and how does the game detect what I can pick from? For example, can I have alternate Frigate ship models or am I stuck to one? I know I can select from more then one in creation... basically, I LOVE having variety and diversity.
Excellent work! [&o]
RE: Diverse Worlds v10 - Securan
ORIGINAL: WoodMan
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Those look excellent. Time for another game with the Ugnaris for sure.
About the Securan: They look great, but still something is bothering me about them. I really can't put my finger on it. Maybe I've just played too much games and have no real love for beatiful shapes, or something like that. Go figure.
Nothing is impossible, not if you can imagine it!
"And they hurled themselves into the void of space with no fear."
"And they hurled themselves into the void of space with no fear."
RE: Diverse Worlds v10 - Securan
Quick question, is there any limit on the number of ship packs I can have installed and how does the game detect what I can pick from? For example, can I have alternate Frigate ship models or am I stuck to one? I know I can select from more then one in creation... basically, I LOVE having variety and diversity.
With the original DW you can have 9 shipsets maximum installed. With the RotS expansion you can have 22 (one per every race). This mod is not compatible with the original DW (thanks to Igard for pointing that out, I had forgotten!), you must have the RotS expansion installed to play it. If you create a custom design, I believe you can choose any ship pic installed from the list in the designer, but I'm not entirely sure, I play with the ship design on auto, so not that sure about the designer screen [:D]
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
RE: Diverse Worlds v10 - Securan
Thanks guys. A quick reply to the comments you made:
- Yes, it is 1.0.6.
- Diverse Worlds is the only mod I'm using, and I hadn't installed any versions of this mod before 9.
- All I did was to extract the contents of the zip file to the DW - Customization folder, and to change the theme. When I changed back to default, everything was ok again.
In the meantime, I have tried version 10 (no change), and I was installing DW plus mod on a very different PC (XP instead of Vista etc)- same error.
Woodman, Igard might be right - is the expansion a prerequisite for your mod? It's certainly a potential explanation. If yes, then what's the last version compatible with 1.0.6? And is the dependancy on the expansion deliberate, or an accident?
- Yes, it is 1.0.6.
- Diverse Worlds is the only mod I'm using, and I hadn't installed any versions of this mod before 9.
- All I did was to extract the contents of the zip file to the DW - Customization folder, and to change the theme. When I changed back to default, everything was ok again.
In the meantime, I have tried version 10 (no change), and I was installing DW plus mod on a very different PC (XP instead of Vista etc)- same error.
Woodman, Igard might be right - is the expansion a prerequisite for your mod? It's certainly a potential explanation. If yes, then what's the last version compatible with 1.0.6? And is the dependancy on the expansion deliberate, or an accident?
- moonraker65
- Posts: 565
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RE: Diverse Worlds v10 - Securan
Fantastic work again WoodMan [&o]. You are the governor of Ship Design [:)]
intel i9 13900k 128 GB RAM, RTX 4070 ti GFx card
RE: Diverse Worlds v10 - Securan
Thanks guys. A quick reply to the comments you made:
- Yes, it is 1.0.6.
- Diverse Worlds is the only mod I'm using, and I hadn't installed any versions of this mod before 9.
- All I did was to extract the contents of the zip file to the DW - Customization folder, and to change the theme. When I changed back to default, everything was ok again.
In the meantime, I have tried version 10 (no change), and I was installing DW plus mod on a very different PC (XP instead of Vista etc)- same error.
Woodman, Igard might be right - is the expansion a prerequisite for your mod? It's certainly a potential explanation. If yes, then what's the last version compatible with 1.0.6? And is the dependancy on the expansion deliberate, or an accident?
Yes I'm sorry Igard is right, I got confused between Vanilla and Expansion version numbers. The mod is compatible only with RotS expansion, vanilla DW works differently and one shipset per race (the long term aim of the mod) is not possible in vanilla DW.
You could extract some of the graphics from the mod and use them in the original DW if you like, but you would have to create a mod in the customization directory yourself to do this and more than 1 race would use the sets. I think there is a customization guide stickied on the forum that explains how to do this.
Edit: I'll add a note to the first page about RotS required.
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
- Simulation01
- Posts: 540
- Joined: Wed May 12, 2010 8:10 pm
RE: Diverse Worlds v10 - Securan
ORIGINAL: WoodMan
Thanks TJ and Igard, great support as usual.
Here is a preview of something I've been working on. These are by far the most difficult ships I made for the mod and I've been working on them since the Teekan update. Whole shipsets have been made in quicker time than these two ships, which I've scrapped and started again about five times [:D] I'm finally happy with them, then I realise I forgot to change the texture on the front end of one of them to differentiate them [:@], but I'll probably just leave them as they were such a pain. Anyway, now their done, just got to show them [:D] Ugnari Colossal Spheres
![]()
These look very interesting!!! Show me more!!![:D]
"Tho' much is taken, much abides; and though we are not now that strength which in old days moved Earth and Heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will." -Tennyson