Ver 1.01 Bug-Regimental MP costs

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Tempest_slith
Posts: 126
Joined: Sat Jun 09, 2007 5:17 pm

Ver 1.01 Bug-Regimental MP costs

Post by Tempest_slith »

The +2 MP cost (per Tactical Movement Chart) for a Regiment/Brigade size unit move into enemy territory is not being paid by existing regiments but is for Division Breakdown units. Also, the 1st Hun Mtn Brigade pays Mtn Div MP cost (3) when moving into mountain hex rather than non-Mtn Div cost (10).

Is this per design intent or is the documentation amiss?

Also, the Support/Need values on a Divisional Breakdown counter are not thirded and remain set at the Division values.
Tempest_slith
Posts: 126
Joined: Sat Jun 09, 2007 5:17 pm

RE: Ver 1.01 Bug-Regimental MP costs

Post by Tempest_slith »

Joel's list of the V1.02 Beta 2 – January 4, 2010 patch changes didn't include these issues, so I take it they're WAD and it's just a documentation problem (same behavior present in V1.02 Beta 1)?
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Joel Billings
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RE: Ver 1.01 Bug-Regimental MP costs

Post by Joel Billings »

Sounds like a bug to me. The existing regiments should be paying the +2 MPs.

As for the Hungarian Mountain Brigade, I see that the chart says that Mountain Divisions pay less, but I was under the impression that all mountain units pay less. Are there any Mountain units that you don't see paying less?

As for the Support/Need, does it reset on the next turn?
All understanding comes after the fact.
-- Soren Kierkegaard
Tempest_slith
Posts: 126
Joined: Sat Jun 09, 2007 5:17 pm

RE: Ver 1.01 Bug-Regimental MP costs

Post by Tempest_slith »

All size mountain units pay the lesser cost, so the chart should have said Mountain Units rather than Mountain Divisions.

The Support/Need does reset to breakdown unit values on the next turn.
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Joel Billings
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RE: Ver 1.01 Bug-Regimental MP costs

Post by Joel Billings »

Ok, I've bugged the Regiment issue. If possible we'll divide the support/need by 3. Will add errata about mountain units. Thanks for the reports.
All understanding comes after the fact.
-- Soren Kierkegaard
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