Village/Town terrain types

The Seven Years’ War was fought across the globe and called by some the first “World War” as virtually every major power participated. In the center of events was Prussia, almost constantly at war and lead by the now legendary Frederick the Great.

Relive the exciting and trying days of Frederick the Great in Horse and Musket: Volume I, the improved and expanded combination of the previous Prussian War Machine and Prussia’s Glory titles. Horse and Musket: Volume I is a reboot of the successful Horse and Musket series, including not only two solid historical titles in one package, but also many new game features, a powerful new editor, and a complete graphics overhaul to an already acclaimed gaming system.

Moderators: Sertorius, Tim Coakley

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Javolenus
Posts: 233
Joined: Fri Aug 13, 2010 12:19 pm

Village/Town terrain types

Post by Javolenus »

Hi There,

In future versions of H&M, might it be possible to add terrain types for villages and towns, in order to create modifiers for moving troops through built-up areas? Perhaps this could reflect the difficulty, slowness, of moving troops through 18thC. towns etc.?
PrinzHenrich
Posts: 815
Joined: Mon Mar 17, 2008 6:30 pm
Location: Poland

RE: Village/Town terrain types

Post by PrinzHenrich »

It is avaible in volume I already. See editor! In "Advanced"there is Movement/DC Values.
Changes....
Javolenus
Posts: 233
Joined: Fri Aug 13, 2010 12:19 pm

RE: Village/Town terrain types

Post by Javolenus »

Hi Prinz Henrich! And thanks for this reply. OK, now I found it! Excellent - the editor is even better than I thought!
PrinzHenrich
Posts: 815
Joined: Mon Mar 17, 2008 6:30 pm
Location: Poland

RE: Village/Town terrain types

Post by PrinzHenrich »

Yes, it is.
Changes....
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