TOW vs Str Command Global Conflict

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
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demyansk
Posts: 2874
Joined: Wed Feb 20, 2008 12:55 pm

TOW vs Str Command Global Conflict

Post by demyansk »

Hi,
I have Battlefront's Global Conflict and Strategic command. Are both games fairly similar and what are your opinions and differences between the two?

Plus, any mods for time of wrath?

Thanks
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borsook79
Posts: 468
Joined: Sun Jun 29, 2008 8:39 am

RE: TOW vs Str Command Global Conflict

Post by borsook79 »

Tow has hexes covering a very detailed map, attacking from several directions at once, abstract naval combat and tons of historical events... the games play differently. I'd say SC has better AI but less attention to detail. And while there are some mods nothing in terms of SC2 numbers of quality.
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
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Tomokatu
Posts: 488
Joined: Mon Feb 27, 2006 7:55 am

RE: TOW vs Str Command Global Conflict

Post by Tomokatu »

demjansk enquired:
"...any mods for time of wrath?
 
There's a whole forum-load right HERE http://www.matrixgames.com/forums/tt.asp?forumid=704 
 
There are mods to map graphics, unit graphics and gameplay. Enough to keep you busy for two years, at least, and all FREE courtesy of the marvellous players of te game.
For every action, there is an equal and opposite malfunction
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