1.03 beta 1
Moderators: Joel Billings, elmo3, Sabre21
- Joel Billings
- Posts: 33794
- Joined: Wed Sep 20, 2000 8:00 am
- Location: Santa Rosa, CA
- Contact:
1.03 beta 1
For those not aware of it, in the Member's area since Friday there has been a version 1.03 beta 1 version.
It appears that some of the last fixes that we thought had made it into the 1.03 Beta 1 didn't make it in. For sure they included rule change item 7 and bug item 32, but probably include all the following since they were all done at the same time:
New feature/rule change items:
7. Eliminated German leader dismissals prior to 12/15/1941.
14. The AI has been improved so that it will be less likely to leave enemy units supplied by ports behind it’s lines. An example of this is that the German AI should be less likely to leave Odessa in Soviet control in the fall of 1941. Also improved the Soviet AI reaction to German moves into the Caucasus (sometimes it would respond with too many units).
15. Soviet Rocket and Heavy Tank units get automatic Guards status.
Bug Items:
32. Soviet Guard Corps should no longer have duplicate names.
33. Captured equipment of destroyed Soviet support units were going to the Finnish pool. Now, where the equipment goes will depend on the map location of the HQ, on map unit or City that the unit is attached to.
34. Fixed a problem with delayed SAD air bases that were disbanding.
35. Fixed text in the CR screen leader tab.
There were some reductions in German leader dismissals that did get into the beta patch, but the complete elimination prior to 12/15/41 didn't make it. We're not entirely sure why these items didn't get into the exe that went out, but there's no easy way to go back at this point. In the beta 2 that we hope to put out later this week, we should have all these things done and more. We're sorry about this mishap and hopefully we'll do what we can to get the beta 2 patch out quickly. We appreciate your patience.
It's still worth getting the 1.03 beta 1 since there were many bug fixes and new items.
It appears that some of the last fixes that we thought had made it into the 1.03 Beta 1 didn't make it in. For sure they included rule change item 7 and bug item 32, but probably include all the following since they were all done at the same time:
New feature/rule change items:
7. Eliminated German leader dismissals prior to 12/15/1941.
14. The AI has been improved so that it will be less likely to leave enemy units supplied by ports behind it’s lines. An example of this is that the German AI should be less likely to leave Odessa in Soviet control in the fall of 1941. Also improved the Soviet AI reaction to German moves into the Caucasus (sometimes it would respond with too many units).
15. Soviet Rocket and Heavy Tank units get automatic Guards status.
Bug Items:
32. Soviet Guard Corps should no longer have duplicate names.
33. Captured equipment of destroyed Soviet support units were going to the Finnish pool. Now, where the equipment goes will depend on the map location of the HQ, on map unit or City that the unit is attached to.
34. Fixed a problem with delayed SAD air bases that were disbanding.
35. Fixed text in the CR screen leader tab.
There were some reductions in German leader dismissals that did get into the beta patch, but the complete elimination prior to 12/15/41 didn't make it. We're not entirely sure why these items didn't get into the exe that went out, but there's no easy way to go back at this point. In the beta 2 that we hope to put out later this week, we should have all these things done and more. We're sorry about this mishap and hopefully we'll do what we can to get the beta 2 patch out quickly. We appreciate your patience.
It's still worth getting the 1.03 beta 1 since there were many bug fixes and new items.
All understanding comes after the fact.
-- Soren Kierkegaard
-- Soren Kierkegaard
-
FredSanford3
- Posts: 544
- Joined: Sat Jun 23, 2007 3:22 pm
RE: 1.03 beta 1
No worries, it's a beta beta.
_______________________
I'll think about putting something here one of these days...
I'll think about putting something here one of these days...
RE: 1.03 beta 1
so how do we get 1.03. I couldnt find it. I would love to fix at least the things that got fixed and patiently wait for the next patch. Luvin the game Joel!!!! 

- cookie monster
- Posts: 1690
- Joined: Sun May 22, 2005 10:09 am
- Location: Birmingham,England
RE: 1.03 beta 1
Thank you cookiemonster.
- Naughteous Maximus
- Posts: 317
- Joined: Mon Mar 08, 2010 11:28 pm
- Location: Los Angeles, California
RE: 1.03 beta 1
I cannot seem to log into this link: ftp://1314100693730:11013913@ftp2.matri ... 03Beta.exe Is there another way I can download this?
- Joel Billings
- Posts: 33794
- Joined: Wed Sep 20, 2000 8:00 am
- Location: Santa Rosa, CA
- Contact:
RE: 1.03 beta 1
Go here to the member's area and login:
http://www.matrixgames.com/members/
Not sure if there's a direct link that can be posted.
http://www.matrixgames.com/members/
Not sure if there's a direct link that can be posted.
All understanding comes after the fact.
-- Soren Kierkegaard
-- Soren Kierkegaard
RE: 1.03 beta 1
Well confused now - so is that list all thats in this beta ? I ask cause I notice the bug that makes some aircraft not pickable is still there in the beta
RE: 1.03 beta 1
Hi all,
This is addendum - the big list still applies for this v1.03 BETA1 (minus some patches that were listed as "in" but they were not in fact there - Joel explained that in short list)!
What specific bug are you referring to?
Can you please explain some more?
Leo "Apollo11"
ORIGINAL: DBeves
Well confused now - so is that list all thats in this beta ?
This is addendum - the big list still applies for this v1.03 BETA1 (minus some patches that were listed as "in" but they were not in fact there - Joel explained that in short list)!
I ask cause I notice the bug that makes some aircraft not pickable is still there in the beta
What specific bug are you referring to?
Can you please explain some more?
Leo "Apollo11"

Prior Preparation & Planning Prevents Pathetically Poor Performance!
A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
RE: 1.03 beta 1
ORIGINAL: Apollo11
Hi all,
ORIGINAL: DBeves
Well confused now - so is that list all thats in this beta ?
This is addendum - the big list still applies for this v1.03 BETA1 (minus some patches that were listed as "in" but they were not in fact there - Joel explained that in short list)!
I ask cause I notice the bug that makes some aircraft not pickable is still there in the beta
What specific bug are you referring to?
Can you please explain some more?
Leo "Apollo11"
There was a bug that prevented som air units appearing on the pick screen - something to do with higher numbers ? I beleive the point was raised in connection with JU52 s on resupply missions - but I pointed out it seemed to apply to other mission types ... I have noticed this specifically with KG77 in the campaign scenario - sometimes it fails to appear on the list of flyable units - but when I select KG77 , s base as the staging base they appear ... thats still happening in my beta 1.03
RE: 1.03 beta 1
I see a v103Beta. I DO NOT see a 1.03 Beta 1. Can someone tell me what I specifically need to click after I've successfully logged into the Members Area?
- cookie monster
- Posts: 1690
- Joined: Sun May 22, 2005 10:09 am
- Location: Birmingham,England
RE: 1.03 beta 1
He means the V103 BETA realeased Jan 14th
RE: 1.03 beta 1
well it wont let me log on to the ftp site. I even had my username and password emailed to me
RE: 1.03 beta 1
Make sure you have registered the game to get access to the game patches in the member area.
RE: 1.03 beta 1
I dont know why this has to be so difficult I got the first two patches with no problems. Now I can log in to the membership area and I can see that my WitE is registered, but when I go to patches it doesnt show up. I dunno. 1.02 shows up but no 1.03. LOL. WHen i click the above link it asks for a username and password and when I type the one in that gives me access to my matrix membership area it errrors out. I am sure I am doing something really dum and really easy but I sure dont know what it is.
RE: 1.03 beta 1
Must have found 18 different ways to get the 1.02 update lol. Some one just email me the dam thing LMAO.
- Andrew Loveridge
- Posts: 538
- Joined: Mon Jul 20, 2009 1:47 pm
RE: 1.03 beta 1
In the Members area, where it lists your games, and on the right there is the orange 'Registered', click on the word 'Registered' and it will show you the registered downloads. Again click on the orange words, GGWarintheEast-Update-v103Beta.exe, and the download should start.
RE: 1.03 beta 1
Hi all,
Thanks for info - I relayed this to our development staff...
Leo "Apollo11"
ORIGINAL: DBeves
There was a bug that prevented som air units appearing on the pick screen - something to do with higher numbers ? I beleive the point was raised in connection with JU52 s on resupply missions - but I pointed out it seemed to apply to other mission types ... I have noticed this specifically with KG77 in the campaign scenario - sometimes it fails to appear on the list of flyable units - but when I select KG77 , s base as the staging base they appear ... thats still happening in my beta 1.03
Thanks for info - I relayed this to our development staff...
Leo "Apollo11"

Prior Preparation & Planning Prevents Pathetically Poor Performance!
A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
RE: 1.03 beta 1
LMAO well thanks ANDREW....that worked. Glad someone realizes I need pics drawn with crayons for me to understand. LOLLLLL
RE: 1.03 beta 1
I have never been a fan of beta patch's but it sounds like this might be a good idea. I have just installed the game and watched a bit of a computer vs computer game and ...WOW! SO is it a good idea to download this particular one as by your description it sounds necessary
Madgamer2
Madgamer2
If your not part of the solution
You are part of the problem
You are part of the problem





