
Screenshot of the day...
Moderator: rickier65
RE: Screenshot of the day...
Thank you very much 

RE: Screenshot of the day...
That Grill(e) is all wrong, where is the mod for the beer can?
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: Screenshot of the day...
ORIGINAL: MaxiBon
ORIGINAL: murkz
Any screenshot today [&o]
Not a screenie but a coolio movieo
Maxi
In case anyone is wondering, this is a video of an in game shot of the new panzerschreck.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
RE: Screenshot of the day...
ORIGINAL: MaxiBon
ORIGINAL: murkz
Any screenshot today [&o]
Not a screenie but a coolio movieo
Maxi
Pretty slick!
thanks!
Rick
- Prince of Eckmühl
- Posts: 2459
- Joined: Sun Jun 25, 2006 4:37 pm
- Location: Texas
RE: Screenshot of the day...
I likes it; but why do the nazees always wear black hats?[;)]


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Government is the opiate of the masses.
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: Screenshot of the day...
So that the Soviet player can find them in the grass.
Did you know that you can mod the colour of that schreck?
Did you know that you can mod the colour of that schreck?
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: Screenshot of the day...
And before any old timers ask "Whos grass mod is that?" it is benpark.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
- Prince of Eckmühl
- Posts: 2459
- Joined: Sun Jun 25, 2006 4:37 pm
- Location: Texas
RE: Screenshot of the day...
The pyrotechnics are great, as is the grass, but that crazy kid in the helmet needs some proper camo:


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Government is the opiate of the masses.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Screenshot of the day...
Yeah, but that kid in the video isn't in the SS. Just a regular landser.
Good Hunting.
MR
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: Screenshot of the day...
ORIGINAL: Ratzki
That Grill(e) is all wrong, where is the mod for the beer can?
And I'm pretty sure all grills had Zimmerit. [;)]
But seriously, I really start to like the look of this game. That Landser with Panzerschreck-screenshot is quite nice.
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- Posts: 306
- Joined: Thu Sep 23, 2010 1:44 am
RE: Screenshot of the day...
Aahh...Up Front...that brings back gaming memories.
RE: Screenshot of the day...
Here is a movie which demonstrates the value of not being seen.
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- Open.zip
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RE: Screenshot of the day...
I did a new panzergrau skin for the Sdkfz 251 C, I must update now his three color camo version and then I'll return to work on the Pz IV.


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- 251.jpg (128.45 KiB) Viewed 153 times
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: Screenshot of the day...
Excellent, JMass. You really are good. Please keep up the good work.
RE: Screenshot of the day...
Looks fantastic.
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- Posts: 306
- Joined: Thu Sep 23, 2010 1:44 am
RE: Screenshot of the day...
ORIGINAL: Stridor
Here is a movie which demonstrates the value of not being seen.
I got to say it again...that grass just adds to the immersion. Beautiful job you guys.
RE: Screenshot of the day...
Have to agree with redcharlie, that really does look very good indeed 

RE: Screenshot of the day...
G'day,
The grass and other examples of ground foliage in the screenshots turn the game into a compelling contempary offering as opposed to the previous bare bones blast-from-the-past of before.
[edit] I'm probably being overly harsh here. The winter scenery looks fantastic and all the map making examples shown by the mad russian were/are excellent. Still, having a variety of 'textures' without any grass or ground cover did produce a pretty bare and spartan appearance. [edit]
I'd be spending as much time as you want on the 'gardening' (although it looks pretty good as is).
While graphics definitely aren't everything there would, I'd imagine, be a sizeable chunk of your potential market that might pass on the game purely because of the graphical comparision with the 'competition'.
Grass and flowers get you into the ballpark.
As somebody mentioned above it also adds enormously to the immersion.
Cheers,
Lancer
The grass and other examples of ground foliage in the screenshots turn the game into a compelling contempary offering as opposed to the previous bare bones blast-from-the-past of before.
[edit] I'm probably being overly harsh here. The winter scenery looks fantastic and all the map making examples shown by the mad russian were/are excellent. Still, having a variety of 'textures' without any grass or ground cover did produce a pretty bare and spartan appearance. [edit]
I'd be spending as much time as you want on the 'gardening' (although it looks pretty good as is).
While graphics definitely aren't everything there would, I'd imagine, be a sizeable chunk of your potential market that might pass on the game purely because of the graphical comparision with the 'competition'.
Grass and flowers get you into the ballpark.
As somebody mentioned above it also adds enormously to the immersion.
Cheers,
Lancer
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Screenshot of the day...
Lancer, the thing about the PC series is that it was designed from the ground up to be a construction set. You can mod any, and all, terrain/ground/building/structure textures, vehicles, infantry, sound, animation, weapons, individual vehicle numbers with a decal system. There is nothing that you can't add to this game in terms of looks. Any modder can add anything they want. Once the game itself is good enough to support quality game play, and obviously I think it is, then the game is ready to go wherever the community wants to take it.
Matrix is saying the series lives on with a continuation of the series in PC4 which will be set in North West Europe, but there could well be excursions along the way. To places like the Pacific, North Africa and outside of the standard WWII setting. There could also be expansion packs with more campaigns, more added map textures or new game features as the series is taken to new locations and time periods.
PC is a series that could go anywhere after 1930. It all depends on where we, the community, want it to go. Because, even if Matrix doesn't go there, nothing will stop the modders from taking it wherever they want to go with it. I can't wait to see all the new materials, scenarios and mods once the update is released. The nicest thing about the series is that the mods aren't just cosmetic. The equipment and unit information isn't hard coded. It's fed into the code from XML files. You put a new XML file in the game and it reads it.
In PC, you don't just take a T-34 and make it look like a Sherman. You make a Sherman tank and add it to the rest of the vehicles already in the game! To me that's a HUGE reason I'm involved in the PC system and not another.
Good Hunting.
MR
Matrix is saying the series lives on with a continuation of the series in PC4 which will be set in North West Europe, but there could well be excursions along the way. To places like the Pacific, North Africa and outside of the standard WWII setting. There could also be expansion packs with more campaigns, more added map textures or new game features as the series is taken to new locations and time periods.
PC is a series that could go anywhere after 1930. It all depends on where we, the community, want it to go. Because, even if Matrix doesn't go there, nothing will stop the modders from taking it wherever they want to go with it. I can't wait to see all the new materials, scenarios and mods once the update is released. The nicest thing about the series is that the mods aren't just cosmetic. The equipment and unit information isn't hard coded. It's fed into the code from XML files. You put a new XML file in the game and it reads it.
In PC, you don't just take a T-34 and make it look like a Sherman. You make a Sherman tank and add it to the rest of the vehicles already in the game! To me that's a HUGE reason I'm involved in the PC system and not another.
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Screenshot of the day...
Since it's been pointed out that I'm a bit behind on my screen shots here are some I took today showing the interface.
Here is the opening shot on one of my 2k maps.
Good Hunting.
MR

Here is the opening shot on one of my 2k maps.
Good Hunting.
MR

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The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.