Warping Units in version 1.03

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Redmarkus5
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Warping Units in version 1.03

Post by Redmarkus5 »

As indicated in the image, I am still seeing Soviet units warp across the water. There is a possible embarkation port a few hexes from the site of the combat, but should the destination hex be a port? Is this WAD or a bug?

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WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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2ndACR
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RE: Warping Units in version 1.03

Post by 2ndACR »

Yep, those 2 towns on the west coast are ports. Also remember that Riga cannot supply as a port until that town on the island is captured also. The HQ on the island is sitting on the port. Legit move.
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Redmarkus5
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RE: Warping Units in version 1.03

Post by Redmarkus5 »

Hmmm... Germany needs a Navy to deal with such things. Relatively minor issue though.
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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2ndACR
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RE: Warping Units in version 1.03

Post by 2ndACR »

Nah, turn 1 you can capture both western ports and also isolate everything south of Riga. Island can be cleared by turn 4 across the land bridge if you use a motorized unit. 
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