uote:
ORIGINAL: comsolut
I am just beginning to see some possible insights into the German play. Will need to test them out.
In order of importance:
6) Is there a way to have the Luftwaffe destroy/cause more Russian casualties
I do not know if you are talking about airfield attacks or ground unit attacks.
My perception of the Luftwaffe is that the air crews were high quality ( at least until they were really ground down ), but the size was not especially good ( under four thousand machines ) for the size of the country they were invading. Also the bombers did not have high carrying capacity.
I am not trying to change the game as it is - per the original request, but try to better the Axis player's game. I have been pleased with how well the game actually simulates what occurred during the Russian campaign. As such I am trying to find ways to make the Luftwaffe more effective. Reading the history of Barbarossa, the Luftwaffe was like flying artillery and wherever they appeared on the battlefield in 1941, the Russian struggled to defend, attack, or reinforce. So far I am investigating several air doctrines:
1) ALWAYS recon a unit (combat or Airbase) before attacking it. I believe I read the attacker takes fewer casualties and the defender takes more. I know when I first started playing I just let the AI do recon, but I am getting better combat results when I recon the defender before I attack.
2) I only use level bombers to attack air bases and cities and save the tactical bombers for ground support. Trying to adjust ground support air doctrine to magnify the air power effect.
3) Trying to adjust the air interdiction doctrine to hinder movement of soviet units (this was a big problem for the Russians in the campaign). The rules say the interdiction can cause MP loss and morale loss which in turn affects CV.
4) Working with the Turn 1 German airbase attacks to use, as said, only level bombers and cascading down the fly percentage. I was pretty much able to decimate the Soviet air forces in range but it often took multiple attacks. One attack would only destroy 10 planes the next identical attack 80 some planes. So I am not sure I really trust the AI to do the best job. I am not bashing the AI BUT I am saying that with the uphill battle the German player has - he/she may need to be a little more hands on and detailed in their turns.
Just some of my thoughts.