Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

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Redmarkus5
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Redmarkus5 »

TURN 19

I'm doing my best to prepare for Operation Typhoon. From Carnage's dispositions I get the sense that he plans to try and cause maximum damage at several key points throughout November to limit my options come December. He may even try for Moscow. I say this because he emailed me to say that he didn't think he could reach Moscow in '41, so that means he's thinking about the challenge LOL

He's a former tanker - no way can he resist a nice juicy objective like that.

Leningrad is a definite goal.

His constant attritional attacks around Kursk-Kharkov indicate an intent to make a major push there, probably to try and tear the front wide open, so I have pulled back from my salient to shorten the line and built up a small reserve, with more troops inbound by train from the Urals. I lost some well fortified hexes doing this, but the sides of the salient were too weak to hold and a large pocket was guaranteed.

He will also push forward in the Kuban as his supply state has improved there. I have pulled back into the rough and swamp hexes and built a second defence line. If he does break through here I believe he will find his troops stranded come the blizzard as they are too far from anywhere and will have spread out very significantly as they move east.

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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Redmarkus5 »

Based on some of the feedback I have had, I just want to explain to readers of this AAR why I play the game the way I do.

Firstly, I am interested in the history, not the game as such. Styles of playing that improve my chances of winning, but which have no historical basis, are of zero interest to me. I would rather play historically and lose than play a-historically and win.

So, I will never:

- Defend in depth with a checker board layout.
- Use the linebacker defence.
- Pull my army 500 miles back to Poland avoid the winter effects, if playing as the Axis.
- Etc.

I will:

- Allow my units to be pocketed in June and July '41 to reflect loss of communications and the doctrine of the offensive.
- Build successive defence lines when I want to defend in depth.
- Defend my cities to the death after '41, when I have the troops to do so.
- Attack head on with wave after wave of low quality Soviet infantry.
- Push my cavalry through gaps but fail to follow-up with infantry.

I will do these things knowing that they are considered dumb by other players because I want to see how well the game models the war if the Soviets fight in a fairly historical way. I want to lose 2.5m men and still have the combat potential to launch a counter offensive in the winter.

Things may change, but so far my army is standing on a roughly historical line, my losses are pretty much on track with history and so are my current plans. I am happy with that, but I'll let you know if that changes.

TURN 21

I have continued to dig in and move up reserves. Extensive recon can find only the following:

- Three apparent concentrations of enemy armour, suggesting a plan to attack Novgorod and another to execute a pincer movement around Kursk.
- An extensive checker board defence of forts through the whole AGS area, indicating a possible intent to pull back in the south after the Kursk pincer attack/pocket has been executed.

My conclusions are that the enemy intends to launch a limited offensive on Turn 22 with the intention of seizing Novgorod north and inflicting sufficient losses in the south around Kursk to prevent me from launching my counter thrust. The enemy's time lines are tight (3 weeks?) and to succeed at Kursk he must do the following:

1. Breakthrough and seal the pocket in Turn 22.

2. Eliminate the pocket in Turn 23.

3. Pull back to his planned winter line in Turn 24.

To defeat this attack I must disrupt the enemy's time lines, as I cannot expect to stop it otherwise. My intended response is to hold Novgorod as long as possible (probably not very long) while pulling back the bulk of my forces in the south to my reserve line in turn on Turn 21, before the offensive starts. Hopefully, this will throw him off as he will now have to launch a two-stage breakthough.

During Turn 22 I will do my best to minimise my losses against AGS and simultaneously pull the enemy as far east as I can, this being the strategy that gives me the best hope of inflicting some damage when the blizzard comes. I hope to make Carnage choose between inflicting the losses he seeks and pulling back to his winter line in time.


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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Redmarkus5 »

TURN 21

Recon seems to confirm that Carnage still has his armour in the same locations as last turn, so I have executed my planned pull back.

Due to the mud I could not go back as far as I would like, but I am hoping that the extra distance he will need to move east, plus the size of my infantry masses, will deter him from launching anything more than a limited offensive. I also hope that it will reduce the number of units he can safely pocket, if he hopes to pull back to his start line within 3 turns.

We shall see. Because I have abandoned fortified positions for less well defended ones, I may have committed a huge error of judgement.

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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Redmarkus5 »

TURN 22

Events unfold almost exactly as anticipated, except for a small push in front of Moscow. I am able to launch a minor counter attack successfully, which may give him pause here.

From Moscow south, I pull back my line 4-5 hexes to deny Carnage the pocket he seeks. I also move reserves in to block or slow the two pincers.

In the north Novgorod falls as expected.

I now expect that Carnage will make another push eastwards on turn 22 (because falling back without being defeated goes against his nature) but that he will then rush west on turn 23. I do not believe that within these two turns he can inflict a strategic defeat on my forces, although one never knows...

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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by bwheatley »

ORIGINAL: redmarkus4

TURN 17 LOSSES

My sense from what I have read is that my casualty figures are lower than the historical losses and that the Axis have suffered relatively high losses. The ration of Axis killed to Soviet killed is less than 1/3, while disabled is running at 1/3.

Discounting the 1.8m captured (which I hope won't be repeated) I am quite happy with a 1/3 ratio as I had expected worse.

Comments (in both game terms and historical terms) very much appreciated here. How well or badly am I doing? Can Carnage afford to maintain these rates of loss going forward?

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I lost 4 million before mud so you are doing great in terms of men lost ;)
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Redmarkus5 »

Thanks. I have been criticised for my defence, but I am feeling pretty OK with it so far. I've only compared my situation to the historical one though, not to other PBEM games...
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Redmarkus5 »

TURN 23

I believe that my planning for the defence against 'Typhoon' has been effective. Aside from a small pocket, the enemy has failed to cause significant damage and he must now surely pull back to prepare for the winter weather.

I am planning a two-phase limited winter offensive, as described in the image below. This will run to the end of Jan 42 at which point I will dig in on the best terrain available and rest/refit/reorg my forces for as long as possible.

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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by karonagames »

You may also want to consider limited amphibious ops in the Crimea to keep him honest and keep a garrison there. Other players have also tried some air drops, but transport losses were nasty.
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Redmarkus5 »

I've struggled to get amphib ops to work. I can do regular transports from friendly port to friendly port, but I seem to be missing a trick somewhere on the port-to-beach move...
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by randallw »

Don't forget air recon on the port you want to invade. [;)]
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Redmarkus5 »

TURN 24

Final turn before the blizzard and Carnage has pulled back into defence mode. I was half expecting him to pull back several hexes (maybe more) into his fortified zones, but he hasn't done that, so many of his AGC and AGS troops are sitting in defensive positions they have only occupied for a few turns. This was my intention when drawing him east, so I hope it will give me a slight advantage when I attack.

I am about 80% of the way through my initial reorg of the command structure, but it has cost me a lot of APs. Not sure how critical a well organised chain of commend really is, but I'm not taking any chances with it.

I have also appointed my best available generals to command the armies scheduled to launch the main attacks. I tried to do HQ build-ups, but the option wasn't available for some reason.

All along the front I have pulled tired units out of the line and replaced them with fresh troops from my second line. I am stack three deep almost everywhere now, with reserves in place at the key points. I don't have enough for more than a limited offensive, however.

The image shows my Front organisation. Slightly out of whack because Reserve Front was re-designated Kalinin Front while it was defending the road to Moscow. Also, some troops I rushed up from the Urals in the crisis have not yet been reassigned as I am trying my best to save AP. However, fairly tidy overall and as prepared for the blizzard as I can be.

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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Redmarkus5 »

ORIGINAL: randallw

Don't forget air recon on the port you want to invade. [;)]

Ah - so you can only invade a port hex?
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by randallw »

No, that's not what I meant.  I just thought it's better to invade a port hex instead of just any spot on the coast.
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Redmarkus5 »

OK.. He has built forts in most of his port hexes. The game design means that once there's a unit there you can't invade, I believe? Still can't figure how to do an amphib landing. I switch to the mode, select a unit in a friendly port but the move indicator dies after about 3-4 hexes over the water - I can't land anywhere except in another friendly port.

This is in Amphib mode, not Transport mode.
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by randallw »

The map shows weird stuff when you move by sea; the sea hexes between your unit and where you want to go may show impassible but the destination itself may be ok.  Probably have to check the manual again to see if opposed amphib attacks are allowed.
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Klydon »

I have seen some strange stuff in terms of "control of the sea" and it seems to change depending on who owns what ports. He may not be able to do a amphib further up the coast since Carnage has Kerch, etc. It would take some experimenting around with. 
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Redmarkus5 »

Kerch dominates the whole of the Black Sea and neutralises the Soviet Black Sea Fleet???
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Klydon »

It shouldn't. I loaded the 43 scenario and the Soviets appear unable to do a landing there either. I can land in Russian controlled hexes, but anything Axis is in red, not allowing a landing. 

*edit* Same for the 42 scenario and the distances involved there are far shorter. Can land on any Russian controlled hex port or not, but not on enemy coastal hexes at all. Not sure what the deal with it is, but it is annoying. I double checked the rules too and don't see anything obvious I am missing there. If this is all there is to amphibious, then it is not as nearly as scary as it could have been.
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by randallw »

The amphib rules are pretty messy to read; i'd have to be alert the next time I read them.
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RE: Operation Barbershop - Carnage(Ax) vs. Redmarkus(Sv)

Post by Fishbed »

Well do you actually need to invade anything? From what I see on your strategic map, Yalta already has a partisan unit or something like that, hasn't it?

Edit: sorry, I misread, I didn't see the unit wasn't in the city proper...
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