Computer vs Computer?

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, elmo3, Sabre21

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EastWarHistorian
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Computer vs Computer?

Post by EastWarHistorian »

This may sound like a real silly question, but...

Is it possible to set the game to allow the computer to play both sides of a scenario? Sometimes you can learn a lot about a game by using this approach.

Thanks in advance!
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Great_Ajax
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RE: Computer vs Computer?

Post by Great_Ajax »

Absolutely.

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EastWarHistorian
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RE: Computer vs Computer?

Post by EastWarHistorian »

Great! What's the procedure to make it work?
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Gandalf
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RE: Computer vs Computer?

Post by Gandalf »

set both sides to Computer before picking the scenario.
Member since January 2007 (as Gray_Lensman)

Wargaming since 1971 (1st game Avalon Hill's Stalingrad)

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EastWarHistorian
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RE: Computer vs Computer?

Post by EastWarHistorian »

Cool! Thanks!
EastWarHistorian
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RE: Computer vs Computer?

Post by EastWarHistorian »

By the way, as someone who played the original War in the East with all the cardboard counters and the gigantic maps, this version exceeds all of my expectations! Very well done!
alfonso
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RE: Computer vs Computer?

Post by alfonso »

And I think that you can stop the game and take one side whenever you want. If you wait until one side is on the verge of collapse, and then you try to revert the situation, you can have a thrilling experience playing versus the AI...
gradenko2k
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RE: Computer vs Computer?

Post by gradenko2k »

I wish there was a way to make the AI-AI games stop at a pre-determined time, though - I'd love the idea of having it play automatically until something like early Oct 41, then taking over from the German AI, as sort of a way to form your own alt-history variant
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Apollo11
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RE: Computer vs Computer?

Post by Apollo11 »

Hi all,
ORIGINAL: EastWarHistorian

This may sound like a real silly question, but...

Is it possible to set the game to allow the computer to play both sides of a scenario? Sometimes you can learn a lot about a game by using this approach.

Thanks in advance!

Yep... it works I and others have played many many grand campaigns AI vs. AI during WitE ALPHA/BETA testing... that was the only way to see in normal time how the game unfolds (Human vs. Human or Human vs. AI takes time - on my rig I can finish AI vs. AI in few days of non-stop playing)! [:)]


Leo "ApPollo11"
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Apollo11
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RE: Computer vs Computer?

Post by Apollo11 »

Hi all,
ORIGINAL: gradenko_2000

I wish there was a way to make the AI-AI games stop at a pre-determined time, though - I'd love the idea of having it play automatically until something like early Oct 41, then taking over from the German AI, as sort of a way to form your own alt-history variant

There is!

Just enable autosaves and then just stop the AI vs. AI at the point you want and load the savegame file you like... [:)]


Leo "Apollo11"
Image

Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
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