ORIGINAL: paulderynck
ORIGINAL: warspite1
Steve, I understand that - I do not think what I am asking suggests that changes. As far as I recall, there is nothing to stop Japan declaring war on the CW early doors. If she does so whilst at war with the USSR, can the USSR (subject to troop commitments rule) call in the CW onto Soviet territory? What is the rule stopping that?
If the answer is yes, you then have a weird situation where:
One Side - Japan
Other Side - USSR, CW, France
and yet:
Germany is at war with CW and France, She has a pact with the Soviets and she is on the "side of Japan".
So unless I am being thick (always possible) my questions to Paul remain valid. Does Germany standby while a Soviet/CW/French force potentially whip Japans butt?
Once Russia is active, France and the CW "could" move troops there subject to FTC. But if they don't stay on the coasts they will be out of supply because there is another rule under supply that says the Wallies and Russia can't trace supply through each other's territory until Russia is at war with Germany.
You don't see the CW and France getting adventuresome and involving themselves in a Russo-Japanese war by sending troops to Russia, regardless of whether Japan goes to war on them too. This is because (usually) they are too busy hanging on for dear life against the Germans and Italians at this time.
Anyway there are two and only two "sides" and the powers are on those sides for the duration whether they are neutral or active. This doesn't mean they don't compete for most victory cities, although in a 2-player game it is basically an Axis vs. Allies contest.
As for Germany not caring if Japan is at war with anybody while they have a pact with Russia? Well apparently they don't care about Russia infringing on the rights of Rumania or Finland either...
The rules of WiF allow you to play the second world war but they also allow players to try different strategies and explore many what-ifs. This is why you should not be outraged and mortified that the possibility exists for minor countries to align with France. If all playing the game did for me was recreate the destruction of the axis, I'd sooner just read a good book on the subject. Even the fact that game-wise, the Axis
can win is already a huge what-if, right? So having other what-ifs is not such a big deal. Heck I bet there are games where even the Warspite gets sunk.
I may even have perpetrated this horrible outrage myself a few times with the Axis... (please forgive me

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Warspite1
Mmmm... thanks for the answer Paulderynck, although I think I must be pretty bad at explaining myself sometimes [&:].
What I was outlining was not something I think is likely or a good idea for any player, Japanese or otherwise. I was simply using an extreme example to ensure that I had the rules right e.g. I was right earlier about the Soviet permission issue, but not because I knew exactly which rule it was (I couldn't find the bloody thing [:(]) - just simply that's how I've always played it because it felt right and
luckily it was. But that's an uncomfortable feeling, I like to understand the actual rules if possible [;)]
Having surmised right about the FTC, I wondered whether, with the complete hotch potch of who is at war with who and what-not in that extreme scenario, that there was nothing that said, the Germans (or Soviets) would be compelled to go to war with each other. That question did not come about because I want restrictions on the game.
I have always - I hope - evidenced my love for this game on these forums, and said as much to anyone and everyone who cares to listen - hell I even got a convert in Canoerebel earlier this week when discussing the game on the General Discussion forum. The fact that "what-ifs" are possible, within a reasonably historical framework is one of the many, many great things about WIF.
Yes, there is one caveat to that thought as you know from earlier posts - and that is the total dogs breakfast made of the Vichy rules but there you go and I won't go into that again - I just hope Steve will program that the French cannot align minors when the computer plays the AI (please god) [X(].
Anyway, thanks for your assistance as always and clarification of the rules that I was seeking. I will end with one final thing. HMS Warspite never gets sunk right?.... right?
Good, I'm glad that's sorted [:)].