Ironman Feedback & Questions

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

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Keifer
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Joined: Wed Sep 26, 2007 10:27 pm
Location: San Diego, CA

Ironman Feedback & Questions

Post by Keifer »

I am playing the IRONMAN scenario for the 2nd time and I really enjoy it.

However, the AI just sent 5CV into Melbourne Harbor past the Portsea guns where a DD was killed by a minefield. Also, Several small TF's have wandered into the Bataan guns and minefields after the AI took Manila.

I understand it is a limitation of the AI, but I hate to see the AI impale itself stupidly.

Since this scenario is meant to be played against the Japanese AI, why not remove the Allied Mines and CD guns from the game (or at least the big CD guns)

If I did this in the editor, would it mess up the AI scripts or change its behavior?
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