Beta patch 4

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Moderators: Joel Billings, elmo3, Sabre21

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ool
Posts: 470
Joined: Tue Dec 25, 2007 12:59 pm
Location: Ottawa, Canada

Beta patch 4

Post by ool »

I found that once the corp HQ's started to disappear the SW would assign the CU's to very distant HQ's not to the closest army HQ. This as you can appreciate leads to some really bizarre HQ assignments. Some 20-30 hexes away when there were HQ's much closer with even space to have the HQ take on the extra units. I tried parking corp HQ units on top of the army HQ that I wanted the CU's to be assigned to when the corp HQ disappeared in the hopes that the SW would use that army HQ no luck. I guess it won't override the HQ the corp HQ reports to in a normal state of affairs. However as we all realize in the initial stages of a GC campaign game the Germans turn the Soviet unit locations to something the consistency of scrambled eggs once all the routing starts. Any chance of setting this up so that if a corp HQ is parked on top of the army HQ you want the units assigned to when it disappears it will do that in a coming patch? Or how about a pop up screen listing HQ about to disappear and a list of options where the CU's can be reassigned to. It would make life so much easier in the command and control aspect of this game. Thanks for all your efforts.
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