Distant Worlds has stopped working

Post bug reports and ask for support here.

Moderators: Icemania, elliotg

Deto
Posts: 105
Joined: Mon Feb 15, 2010 5:10 pm

Distant Worlds has stopped working

Post by Deto »

And not started at all. I was able to play distant worlds before quite a few months back, now I reinstalled, patched, got ROTS and so on. When I hit start from launcher or distantworlds exe file, the game crashes. Error is:

Description:
Stopped working

Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: distantworlds.exe
Problem Signature 02: 1.5.0.0
Problem Signature 03: 4d07cec1
Problem Signature 04: System.Windows.Forms
Problem Signature 05: 2.0.0.0
Problem Signature 06: 4a275ebd
Problem Signature 07: 199c
Problem Signature 08: 2
Problem Signature 09: PSZQOADHX1U5ZAHBHOHGHLDGIY4QIXHX



I'm running Windows 7, 64bit. dotNet is installed along with directX. I have ATI FirePro V4800 if it means anything :)

edit: I have dotNet 4.0

edit2: Made sure I have .Net 3.5 + directx 9c. No difference :<
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Distant Worlds has stopped working

Post by Data »

I may be wrong here but could this be related to Windows signature mechanism? It can interffere with some programs, if you disable it does it still crash?
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
Deto
Posts: 105
Joined: Mon Feb 15, 2010 5:10 pm

RE: Distant Worlds has stopped working

Post by Deto »

The driver signature one? If so, I'm not sure I wish to disable that :)

The annoyance that is UAC is disabled
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Distant Worlds has stopped working

Post by Data »

ya, I was refering to UAC as well....don't think driver signature will affect the game
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
Deto
Posts: 105
Joined: Mon Feb 15, 2010 5:10 pm

RE: Distant Worlds has stopped working

Post by Deto »

dangit..

Tried without the Rots expansion. Now I'm getting a proper error:

Image
Bingeling
Posts: 5186
Joined: Thu Aug 12, 2010 11:42 am

RE: Distant Worlds has stopped working

Post by Bingeling »

I had a bumpy ride to get RotS up and running, instant crashes when I tried to launch the games.

What worked was to uninstall everything in a proper manner, install vanilla Distant Worlds from scratch, and install RotS on top of that. Afterwards I did the 1.504 beta patch. Then it launched with no issues.
Deto
Posts: 105
Joined: Mon Feb 15, 2010 5:10 pm

RE: Distant Worlds has stopped working

Post by Deto »

Uninstalled everything and checked regedit to clean up whatever was left behind (didn't see anything though). Installed vanilla Distant Worlds (the newest version), installed ROTS and beta patch... ...crash :<
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Distant Worlds has stopped working

Post by Data »

when you unistall also make sure to delete the folder the game creates in the documents and settings folder as well.....that one keeps the saves and some settings for the game
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
Deto
Posts: 105
Joined: Mon Feb 15, 2010 5:10 pm

RE: Distant Worlds has stopped working

Post by Deto »

Uninstalled and checked, couldn't find anything under users folder. Reinstalled, but same error still continues.. Imo doesn't seem the problem is with the gpu, but I can't remember nor think of anything else that has changed since the last time I played (other than several new version releases to dw)
sbach2o
Posts: 378
Joined: Fri Mar 26, 2010 8:15 am

RE: Distant Worlds has stopped working

Post by sbach2o »

Maybe a stupid question (but the "Class not registered" in your exception got me wondering), but have you possibly no Windows Media Player installed?

Unfortunately it doesn't tell which class isn't registered.
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Distant Worlds has stopped working

Post by Data »

ooo, really hoping is not that classical one...or the other with the IE not installed
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
Deto
Posts: 105
Joined: Mon Feb 15, 2010 5:10 pm

RE: Distant Worlds has stopped working

Post by Deto »

Kill me now... ...yeah no media player, no ie. Wasted them both when I installed win 7 and forgot all about it ... Thanks for the aid, and don't shoot me! :)
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Distant Worlds has stopped working

Post by Data »

don't worry Deto, some requests were made not to have the game depend so much on win media player and IE. Atm, it does so we have to make sure we have them.
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
Bingeling
Posts: 5186
Joined: Thu Aug 12, 2010 11:42 am

RE: Distant Worlds has stopped working

Post by Bingeling »

If they are required, the game should notice them not present, and spit out a good error window of the friendly kind.
Empleyfire
Posts: 2
Joined: Fri Jul 15, 2011 11:25 pm

RE: Distant Worlds has stopped working

Post by Empleyfire »

i seem to be haveing the same problem...
I got IE 8 and Media player 12 installed whould this have any thing to do whit it?
User avatar
Kayoz
Posts: 1516
Joined: Sun Dec 19, 2010 10:55 pm
Location: Timbuktu
Contact:

RE: Distant Worlds has stopped working

Post by Kayoz »

Depending on how ambitious you are - you should be able to sort out what's missing by watching RegMon from www.sysinternals.com - that should tell you what it's trying to access, and as such what's going bang.
“That which can be asserted without evidence, can be dismissed without evidence.” &#8213; Christopher Hitchens
Empleyfire
Posts: 2
Joined: Fri Jul 15, 2011 11:25 pm

RE: Distant Worlds has stopped working

Post by Empleyfire »

I could not find any app by the name of reg mon. but i downloaded the thing any way...
gona see what its about. got any tips let meg know.
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Distant Worlds has stopped working

Post by Data »

Process monitor and process explorer from sysinternals are good all around tools, you can even monitor the process call stack up to the point of failure.
As a blind test and if you are willing, you could also try with earlier versions for IE and WMP. I for example have also IE8 but WMP10, maybe 12 is too new for it?
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
tjhkkr
Posts: 2431
Joined: Wed Jun 02, 2010 11:15 pm
Contact:

RE: Distant Worlds has stopped working

Post by tjhkkr »

Seriously, those saved games are not easy to find... are you sure you nuked them...
I do not have the game in front of me, so I cannot locate the directory structure to point you to.
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Distant Worlds has stopped working

Post by Data »

You only need to save / load a game to allow the game to open your current location.
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
Post Reply

Return to “Tech Support”