We have an updated version of the 1.03 Beta. It adds a couple new features, and more bug fixes, on top of the already extensive list of changes in the 1.03 update. You can find it in the Members Club. Below are the newest changes.
V1.03 Beta 5 – February 14, 2011
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New Features and Rule Changes[/b]
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1) Manually merged units are now added to the destroyed/disbanded unit list.
2) Added withdrawal info to the hex pop-up text.
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1) Fixed a crash bug in beta 4 when the hex pop-up is displayed for a city with a port and AA.
2) Fixed a bug where setting the hex pop-up delay to 0 was causing battle reports to be displayed while in Move Mode.
3) Fixed a bug where data was not cleaned correctly when a PBEM password was entered inaccurately.
4) Fixed a bug where HQs were showing a legal movement path through visible partisan units, something they can’t move through.
5) Fixed a bug where city bombing of factories was not correctly adding newly created damage to the existing damage already on the bombed factory.
6) Fixed a bug where phantom attacks occurred during the first turn of a Soviet AI 1941 Campaign game.
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1) Increased the starting Armaments pools for both sides in all scenarios that begin in 1941.
2) Fixed the starting OB for the 900th Lehr Motorized Brigade so that it matches the revised TOE in the 1941-45 Campaign scenario.
1.03 beta 4
1.03 beta 2






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