The Giz design crew are a bit retarded and give very little firepower to the ships. The destroyers have 5 shatterforce lasers (9 damage) and 2 terminator point defense. This gives a firepower of 45.
I was hunting a 2000-strength enemy fleet with my destroyers. They are badly outgunned. So they responded by insane numbers.
They target an alien (recovered) capital design with over 700 size and 1550 armor. My boys attacking are 175 or so destroyers [:D].
What happens? Not that easy to see. The game goes to a crawl, which makes sense. But I can not at any time see the shield of that capital take any amount of significant damage. Does the universe complain and rule my lasers illegal? That is, they are never fired? Is there some other ill effect of fleets that large? Destroyer fleets (with about 40 destroyers) have managed to kill large space ports with more than 5000 shield...
I think ships are disobedient and goes after other ships when their fleet target is not in range. But here they had a nice approach on that capital. Head on, capital as the closest target.

Any other explanation for the lack of damage on any enemy ship than the game going belly up and not calculating the damage of 175x5 (or so) lasers? The destroyers have +20% targeting, and tech is quite nice compared to the rest I believe.
The Giz ship design on the other hand, is not nice at all, but that is a different matter. Two shockwave torpedoes (which are fully upgraded by research/spying) would do the design no harm at all. But one day. One day they may get titan beams, and start doing some damage.

