I took a look at the B-17 stats to see if something would come to mind (not just for B-17's but for all bombers, just using this particular as an example as it produces the effect the most in my games)
Then it hit me......the B-17 carries the same armament as many Allied fighters.....and as such has the same ACCURACY rating as the weapons employed on the fighters
Now i dont recall if Matrix addressed this....i checked all my available patch update Adobe's before posting this and didn't see it so i'll take the plunge and make the suggestion;
Should bomber defensive weapons have the same ACC rating as those weapons have on dedicated fighters? My thinking is this. Japanese accounts against Allied bombers, particularily B-17's confirmed their toughness. However these same accounts often repeated that they feared their defensive fire little. This is understandable when the usual attack method against these porcupines was high side deflection attacks (attacking a four engine from low defection angles is a universally held bad idea)
Though a difficult shot to make, a good fighter pilot was usually far more capable of doing this vs a lone gunner, sporting a single MG and using his MK-1 Eyeball to try to spot then hit the fast agile plane attacking him.
So i'm wondering.....especially now that air to air has gotten more satisfyingly intense...should bomber ACC ratings for the same weapons they use as the fighters be reduced to account for a less favorable firing and/or training situation vs dedicated pilots, in fast planes, trained for their task using the same weapon? Should the same Browning .50 on a bomber have an ACC of 13, vs an full fighter plane ACC of 26? Or if thats too difficult maybe a penalty for ACC in the to-hit calculation for the bomber.
Same would go for Japanese bombers too. Dont recall many IJN bombers hitting allied fighters
It might reduce this tendancy for bombers to score as well as fighters, even in small #'s, bereft of escort. It would certainly give players caution in deploying unescorted bombers vs targets with high fighter presence. True the increased to hit is helping things but I still feel, particularily from the Allied side, that i can successfully employ bombers as fighter attrition weapons, something they were not able to do in this theatre....at least not without suffering undue wear and tear themselves.
Anyway thats my 1st thought for the day. My 2nd thought of the day is, and this may have been addressed, is do head on attacks vs bombers recieve a bonus in both damage and destruction? A big bomber, even a heavy B-17 is far more vulnerable to a frontal attack vs one from the side or rear. Course i dont often see IJN CAP's attack head on very often but when they do i havn't noticed a profound difference....nor have i seen one from the Allied side.
Loving the patch.
Repeat....loving the patch
Not getting any work done...........hating the patch......Matrix is evil for tempting me with all-weekend UV play......bad Nik.....should be responsible instead of sitting in front of computer playing UV......slap my hand with a ruler.....all Matrix's fault.....i cant be blamed for slacking
I'll be good and study now....after this next turn.....yeah, thats what i'll do......







