Saved Games and PBEM

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buchand
Posts: 104
Joined: Mon Nov 22, 2010 4:21 am

Saved Games and PBEM

Post by buchand »

When playing the AI, I use the autosave function to avoid tears and rage if a crash happens. For PBEM games is it possible to create separate sub directories for different opponents that will work with the game menu?
Plan? What plan? Attack!!
JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

RE: Saved Games and PBEM

Post by JAMiAM »

Unfortunately, no.
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pompack
Posts: 2585
Joined: Sun Feb 08, 2004 1:44 am
Location: University Park, Texas

RE: Saved Games and PBEM

Post by pompack »

Install an additional instance of the game in the Matrix folder in a different subfolder, e.g. WitEPBEMjames. Create a shortcut to this exec and rename the shortcut accordingly; now your desktop will have icons for each opponent by name. There is no limit to the number you can create in the Matrix folder. Be sure to shut down one game before you switch to a different one. The biggest drawback is insuring that you update every instance each time there is a new patch.
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