ORIGINAL: Franklin Nimitz
And comparing a board game to a computer game is like comparing apples and toasters.
Except they get patches too. AKA errata.
Moderators: Joel Billings, Sabre21, elmo3
ORIGINAL: Franklin Nimitz
And comparing a board game to a computer game is like comparing apples and toasters.
We feel the game is playable out of the box and very enjoyable. The campaign was balanced as best we could given that a tester 2 player campaign game would take weeks/months and the game was constantly changing during development. We think the smaller scenarios are enjoyable and balanced (they were easier to balance given we could actually play a game in a reasonable amount of time). As for the campaign, all we can say is that we will continue to gather information and make changes that seem appropriate to improve the game. we could have waited another year and the game might have been a little better, but realistically the only way to speed things up was to get the game out to more players. We also could not afford to develop the game for another year without revenue, and as I stated, the game is very playable out of the box as version 1.0.
I owned DNO but was never a big fan. I was a big fan of the boardgame War in the East, but I also spent 4 months playing a 5 player team game only to find that errata had been published after release that added a rule that drastically impacted soviet production. We played for 4 months with the Soviets dug in by 1942 and unmovable, only to find that had we known about the errata things would have been very different. Now some might say we wasted 4 months. On the other hand, we had a great time playing the game. Prior to my playing the team game, I had spent one entire summer playing the game solitaire and had a great time. I wish we had had a system then to let us know about errata like we have now for patching games. If I wasn't a subscriber to Moves magazine I would have never known about the critical errata.
I don't know Matrix's return policy, but if it was up to me I'd happily give you your money back if you are not happy with the game. I've produced over 100 games and feel it's in the top 1/3 in being playable out of the box, but we want satisfied customers. What I see is a game that was good at release and is getting better with each patch. I'm sorry you're not happy with your purchase.
ORIGINAL: bdtj1815
I have posted these comments on a number of threads and, probably quite rightly it has been suggested I should start a new place of discussion.
"I bought this game on the day it was released and I think it has many things going for it. What I did not realise when I paid my £70 was that I was not buying a finished product. So far I have had to download six patches and still I read that the "game will only be balanced" "possibly in a year" when enough people play it who can point out its faults.
35 years ago my first wargame, bought as a present for my fifteenth birthday, was "Drang nach Osten" by GDW. In real terms it probably cost in 1974 more than WITE today but worked "straight out of the box" and is still playable today without amy major modifications.
When I bought WITE I wish someone had written on the Matrix website that "this game will be great when you all find what is wrong with it now".
Warspite1ORIGINAL: PeeDeeAitch
I am a bit mad that War in the East is not playable at work. That had nothing to do with the software and everything to do my employer, but I think that 2by3 needs to look into this issue.
ORIGINAL: raizer
I find it hard to believe that the game took years to develop and yet not one tester had/has played a pbem GC campaign to completion
ORIGINAL: Joel Billings
I don't know Matrix's return policy, but if it was up to me I'd happily give you your money back if you are not happy with the game. I've produced over 100 games and feel it's in the top 1/3 in being playable out of the box, but we want satisfied customers. What I see is a game that was good at release and is getting better with each patch. I'm sorry you're not happy with your purchase.
ORIGINAL: Angelo
ORIGINAL: Joel Billings
I don't know Matrix's return policy, but if it was up to me I'd happily give you your money back if you are not happy with the game. I've produced over 100 games and feel it's in the top 1/3 in being playable out of the box, but we want satisfied customers. What I see is a game that was good at release and is getting better with each patch. I'm sorry you're not happy with your purchase.
Thank you for your honest feelings, it is appreciated.
However, there are severe short comings with the game especially the grand campaigns and the lack of play testing is very evident.
I would have gladly paid twice as much for a high quality russian front game. So, if you can produce one i'll buy it. But until then it's only use is as a sand box game.
ORIGINAL: cookie monster
ORIGINAL: Angelo
ORIGINAL: Joel Billings
I don't know Matrix's return policy, but if it was up to me I'd happily give you your money back if you are not happy with the game. I've produced over 100 games and feel it's in the top 1/3 in being playable out of the box, but we want satisfied customers. What I see is a game that was good at release and is getting better with each patch. I'm sorry you're not happy with your purchase.
Thank you for your honest feelings, it is appreciated.
However, there are severe short comings with the game especially the grand campaigns and the lack of play testing is very evident.
I would have gladly paid twice as much for a high quality russian front game. So, if you can produce one i'll buy it. But until then it's only use is as a sand box game.
Spill the beans. What are the severe short comings of the game?
Russian player refuses to throw their armies away......
...think it wrong for a company to sell a game, for a pretty hefty price, and then expect us, "the players", to make it right on a forum.
I like the game and didnt say this was a problem, just saying that Im suprised no one has ever finished the once scenario that everyone wants to playORIGINAL: cookie monster
ORIGINAL: raizer
I find it hard to believe that the game took years to develop and yet not one tester had/has played a pbem GC campaign to completion
They kept on updating the AI and other routines. Look at the AAR section most initial AAR's had to be restarted cos of TOE experience hit etc.
BTW a GC PBEM is quite an undertaking. How many turns is it? Even at a turn a day it would take months.