ORIGINAL: Oleg MastrukoExactly! Any strategy that suggests just giving up forts is nothing but confirmation that something is indeed deeply flawed!ORIGINAL: Q-Ball
I fought forward because I didn't want to just hand-over forts I built.
I've never seen a wargame, let alone a real world situation, that suggests leaving forts to make space between defender and attacker, because, suddenly, overnight, attackers have eaten kryptonite and turned into fort-eating Godzillas [:@]
WiTE is one of the wargames where I've seen its easiest to build strong fortifications in depth - you just leave your units in the hex, wait a few clear turns, and presto! A x3 multiplier to CV in defense pops up! Too bad those fortifications didn't come with heating, someone needs to send a memo to the Todt organization. Not to mention the lack of coats, boots and other winter gear.
If by forts you mean "fortified zones"... Well, that's some real commitment (AP's, manpower, weapons, etc.) so there's at least some reason to hold on to them.
Now, Oleg, I know you're a player with some experience already playing as the Soviets.
Imagine it's late September 1941, and you've managed to setup a strong fortification line around Khar'kov (say fort level 4, which is perfectly doable) manned by two strong Armies, 200K overall. In one turn, your opponent rips two holes in your line. One north, at Belgorod, and another south, on the way to Stalino. You see (via recon and DL) that you've got 2. Panzer-Armee on your right flank and 1. Panzer-Armee on your left flank.
What would you do? Would you leave those 200K to get encircled around Khar'kov next turn? What are more valuable, the forts or the 200K men with weapons and all?




