ATG Quick Reference Guide

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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Tac2i
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ATG Quick Reference Guide

Post by Tac2i »

I'm working on a quick reference guide that might be useful to those new to AT/ATG. Below is a partially completed prototype. See this post for a description of unit attributes.

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Grymme
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RE: ATG Quick Reference Guide

Post by Grymme »

Looks nice. Keep going
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RE: ATG Quick Reference Guide

Post by Josh »

I think you've got it all covered. Including the new ones: build/destroy location and unstacking. [:)]
 
Now get back to work you, hehe. [;)]
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Tac2i
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RE: ATG Quick Reference Guide

Post by Tac2i »

Another section for your review... (all screen shots taken from zoomed in mode).

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RE: ATG Quick Reference Guide

Post by Josh »

Very nice, thanks.
Are the city symbols regime related, I mean are they different depending on the nation?
And, is it possible this time to attach Flak/ heavy Flak to factories/ cities/ airbases? Or do you have to place an unit in it with Flak in them?
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Hexagon
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RE: ATG Quick Reference Guide

Post by Hexagon »

Thanks for the info [&o]
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RE: ATG Quick Reference Guide

Post by CSO_Talorgan »

There was another thread somewhere which suggested that button info would be available by hovering the cursor (?)

However, these illustrations are very useful. Thanks.

Print, laminate and attach to monitor!
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Tac2i
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RE: ATG Quick Reference Guide - Attack UI

Post by Tac2i »

Another update... Select the hex you want to attack and click the appropriate button. You then have the opportunity to select the individual units that will participate in the attack or all units.

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RE: ATG Quick Reference Guide

Post by CSO_Talorgan »

ORIGINAL: Webizen

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Is it possible to shift buttons around or alter what is written next to them?
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RE: ATG Quick Reference Guide

Post by Barthheart »

ORIGINAL: CSO_Talorgan

ORIGINAL: Webizen

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Is it possible to shift buttons around or alter what is written next to them?

You can't alter the UI, ie button/info placement etc, if that's what you are asking....
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RE: ATG Quick Reference Guide

Post by CSO_Talorgan »

ORIGINAL: Barthheart

You can't alter the UI, ie button/info placement etc, if that's what you are asking....

It was part of what I was asking, and thanks for your response.

What about altering the lettering? Surely the game has been translated into other languages?
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Barthheart
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RE: ATG Quick Reference Guide

Post by Barthheart »

ORIGINAL: CSO_Talorgan

ORIGINAL: Barthheart

You can't alter the UI, ie button/info placement etc, if that's what you are asking....

It was part of what I was asking, and thanks for your response.

What about altering the lettering? Surely the game has been translated into other languages?

As far as I know it has not been translated into other languages. And I'm sure that you can't change the lettering style/type.
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
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RE: ATG Quick Reference Guide

Post by Strategiusz »

ORIGINAL: Webizen

Another section for your review... (all screen shots taken from zoomed in mode).

Image

The last description should be Readness not Health.
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RE: ATG Quick Reference Guide

Post by Josh »

"Readness"? You're sure? [;)]
 
You're probably right though, I never pay attention to details like that anymore, now it's more like; green=good, yellow=bad, red=very bad. [:D]
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RE: ATG Quick Reference Guide

Post by Strategiusz »

This game has no concept of "health". Even individual's "HP" is in fact armor or dodging. Although readiness indirectly may be understood as health.

Edit:
LOL, now I get it. Should be "Readiness".

Edit2:

From the manual
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