Same old story, really. The testers defend the game and any criticism from a newer player merely reflects their poor game skills. The game itself is perfect.
Could you quote a single post by any of us saying that the game is perfect?
I'm giving you the reasons for the event you're complaining about and I'm indicating that, as everything you needed to know to predict this is information that is either available (light woods motorized movement cost) or can be guestimated (German mobile unit MP's), the fault is your own here.
We all honor the testers, but that doesn't mean that every word you speak is gospel.
Similarly, not every single one of your numerous complaints since release (they were more often than not complaints, not suggestions or indications that something might not be working, but complaints) is something that needs to be taken seriously. We're not testing this game for
you nor have the designers designed it for
you, we're testing this for the community as a whole, and has also been designed for that community.
Maybe the embarrassment factor plays both ways? When one looks at the number of fixes already released (all credit to the Devs for their speed) and the long list of fixes still awaited, there are some real questions here.
What questions would those be, preferably questions that have not been answered, like "why was the game released like this?" or "how much testing went into the 1941-1945 GC?" The game at release was a rough diamond, it's a little less rough now but still rough. Why? Because it's a monster title.
Take a look at a game like WitP:AE, people are still voicing concerns they had around release, such as those about the maximum airfield size of some locations. Things don't change overnight.
WitE is the first game I've seen in a long time where so many fixes were released in short order to fix some issues that were found. In some ways, compared to beta a real release leads to a game of Whac-A-Mole as numerous bugs will be found that the testers couldn't or didn't find. As such, fixes are required.
There's also a difference between a fix and a new feature being added.
Is it possible that there is an over-reaction on the part of the testers to any criticism of the game? Is that potentially going to slow the process of fixing it?
In my case, it's probably an overreaction to people who've been blaming the game, the testers, or "fanboys" not in love with their preferred side for the real or imagined problems they have with the game. The non-issues being presented as problems can slow down the process of fixing the real issues, as unfortunately they're presented by vocal members of the forum.
You want quicker fixes, focus on real issues and let the developers or us testers know in a clear, no nonsense way. Don't start a "OMG this is BROKEN" thread, but clearly point out the nature of the problem, how you encountered it and your historically accurate justification for the claim that it's a problem.
If people keep saying that the game is broken, and that the testers have as such essentially been slacking, that angers me even though I've only tested the game for a short period compared to people like Andy or Jon.