Selecting all units in a hex when you click...

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Berkut
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Selecting all units in a hex when you click...

Post by Berkut »

Is there a hotkey or anything to make it so I only select the TOP unit in a stack when clicking on a hex?
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carnifex
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RE: Selecting all units in a hex when you click...

Post by carnifex »

I just don't understand design decisions like this. Like ok, I'm moving a unit and it ends it's move in a hex containing other units. OF COURSE I would like all the units to be now selected. Thank you!

I swear, like 25% of all my mouse clicks in this game are me telling the interface that I DON'T want to move a certain unit. Not to mention all the times I have to reload the game because the ENTIRE stack moves and I can't undo the move.
squatter
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RE: Selecting all units in a hex when you click...

Post by squatter »

+100
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HannoMeier
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RE: Selecting all units in a hex when you click...

Post by HannoMeier »

Fully agreed, that when moving a single unit or 2 units just those units should remain selected when moving into an occupied hex.
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76mm
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RE: Selecting all units in a hex when you click...

Post by 76mm »

+1
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RE: Selecting all units in a hex when you click...

Post by larryfulkerson »

ORIGINAL: Hanno Meier
Fully agreed, that when moving a single unit or 2 units just those units should remain selected when moving into an occupied hex.
+1. Otherwise you have ONE MORE reason to have to click on something. Also, now that I have your attention......how about when you're choosing which file to load from your saved files, how about it knowing which one you mean to load if you just double click on the filename instead of having to also click on that "load" button at the bottom of the screen. Just a thought.
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RE: Selecting all units in a hex when you click...

Post by Aussiematto »

You guys should see the stupid software I have to use at work! WITE interface is a little weird, sure, but not that bad. You just need to play it incessantly, again and again, until our bodies become part of the machine ;).

I still remember cardboard!
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Commanderski
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RE: Selecting all units in a hex when you click...

Post by Commanderski »

how about when you're choosing which file to load from your saved files, how about it knowing which one you mean to load if you just double click on the filename instead of having to also click on that "load" button at the bottom of the screen. Just a thought.

I had that problem too. Now when I save a turn I write down the name of my last turn like "GC early turn 4", so I know where I left off.
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PyleDriver
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RE: Selecting all units in a hex when you click...

Post by PyleDriver »

You guys have to remember Gary and Joel started this game almost 12 years ago and shelved it. They didn't start from scratch but picked up the peices they started with back then. The stacking issue was brought a couple years ago and would have cost to many programing issues and a hell of alot of lost time...
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RE: Selecting all units in a hex when you click...

Post by Redmarkus5 »

ORIGINAL: PyleDriver

You guys have to remember Gary and Joel started this game almost 12 years ago and shelved it. They didn't start from scratch but picked up the peices they started with back then. The stacking issue was brought a couple years ago and would have cost to many programing issues and a hell of alot of lost time...

So it will hopefully all be addressed in War in the West, which will be a new game, right? :)
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RE: Selecting all units in a hex when you click...

Post by morganbj »

ORIGINAL: PyleDriver

You guys have to remember Gary and Joel started this game almost 12 years ago and shelved it. They didn't start from scratch but picked up the peices they started with back then. The stacking issue was brought a couple years ago and would have cost to many programing issues and a hell of alot of lost time...
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PyleDriver
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RE: Selecting all units in a hex when you click...

Post by PyleDriver »

I think were just rolling the same system into WitW, otherewise we will look at years of delay. I really don't see a big problem here, I just got used to the system and its is second hand to me...
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Berkut
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RE: Selecting all units in a hex when you click...

Post by Berkut »

Years to change the interface?

That seems rather hard to believe.
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Lrfss
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RE: Selecting all units in a hex when you click...

Post by Lrfss »

ORIGINAL: Berkut

Years to change the interface?

That seems rather hard to believe.

+ 1
E
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RE: Selecting all units in a hex when you click...

Post by E »

ORIGINAL: PyleDriver

You guys have to remember Gary and Joel started this game almost 12 years ago and shelved it. They didn't start from scratch but picked up the peices they started with back then. The stacking issue was brought a couple years ago and would have cost to many programing issues and a hell of alot of lost time...

And....?
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Berkut
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RE: Selecting all units in a hex when you click...

Post by Berkut »

I do like the standard software development response to a requested change that you just don't want to deal with -


"That - sure, we could fix that, but it will take 800 man hours!"

I've used it myself. More than once...
Garth Vader
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RE: Selecting all units in a hex when you click...

Post by Garth Vader »

Is it SAP?
ORIGINAL: majeloz

You guys should see the stupid software I have to use at work! WITE interface is a little weird, sure, but not that bad. You just need to play it incessantly, again and again, until our bodies become part of the machine ;).

saintsup
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RE: Selecting all units in a hex when you click...

Post by saintsup »

wrong post
saintsup
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RE: Selecting all units in a hex when you click...

Post by saintsup »

ORIGINAL: Hanno Meier

Fully agreed, that when moving a single unit or 2 units just those units should remain selected when moving into an occupied hex.

+1

What a strange UI design decision !!
saintsup
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RE: Selecting all units in a hex when you click...

Post by saintsup »

ORIGINAL: Berkut

I do like the standard software development response to a requested change that you just don't want to deal with -


"That - sure, we could fix that, but it will take 800 man hours!"

I've used it myself. More than once...
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