placing exit objective hexes

This forum is for official support and troubleshooting FAQs.

Moderator: Jason Petho

Post Reply
SWARTZJ
Posts: 14
Joined: Mon Jan 24, 2011 2:05 pm

placing exit objective hexes

Post by SWARTZJ »

Could someone please tell me how I place a exit objective hex on a map.I have no troule with ordinary objective hexes
User avatar
MrRoadrunner
Posts: 1323
Joined: Fri Oct 07, 2005 5:25 pm

RE: placing exit objective hexes

Post by MrRoadrunner »

Page 125 of the manual:

"To create an Exit Objective Hex, select a hex on the map edge and assign it to the side you wish to have exit from that point. Then define the point value for the Objective as -1. Each unit of the side corresponding to the color of the Objective that exits from that hex during the scenario will add its Victory Point value to that side’s Objective Points for the scenario. Note that the value of a unit of the “Second Side” exited from an Exit Objective Hex for its side has its VP value subtracted from the First Side’s Objective Point total."

Hope this helps.

RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
SWARTZJ
Posts: 14
Joined: Mon Jan 24, 2011 2:05 pm

RE: placing exit objective hexes

Post by SWARTZJ »

Thanks I think that works.
Post Reply

Return to “John Tiller’s Campaign Series Support”