Art mods

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
TOMLABEL
Posts: 4473
Joined: Fri Jan 27, 2006 7:50 pm
Location: Alabama - ROLL TIDE!!!!!

RE: Ship Art update

Post by TOMLABEL »

ORIGINAL: BigDuke66

BTW there is also a file called "mapiconsFF_P1" with a French flag, do you know where that is used?

It is not used in-game unless you want to use it. It is an identical set of map icons BUT without the crossed sword combat and based information (exclamation points in yellow and red) icons. To use them, you would changed the name of the current "mapiconsFF" to something else and rename the "mapiconsFF_P1" by removing the "_P1" from the filename.

ORIGINAL: BigDuke66

I wonder what else is hidden in the depths of the WitP folder.

Well, a few more things.... There are stock WITP land unit buttons included incase anyone didn't want to use the new expanded set for AE. These show up at the bottom of the screen when you click on a base. An example of these files is "Buttons6_A_stock.bmp". If you want to use them, same renaming process as mentioned above.

Also, there are 5 different colors for buttons and map icons that are listed as "spares" incase you wanted to change the color of a nation's units.

The only thing you would have to do is copy the desired flag into the new map icon set and pick the appropirate Button4 spares to get the correct aircraft symbols for the nation you are changing the color on. For example, you wouldn't want to use the British aircraft symbols if changing the color of the US buttons. So there are multiples of the aircraft buttons for each color to get the right aircraft symbols with the new color you want. Make sense?

Then there are also spares for the other buttons: Industry, Land Unit symbols and ship symbols which are generic in the shape of the icons across the board. So on these, you just pic the new color you want and rename the file. There aren't variations of the symbols on these buttons as we had to do for the aircraft buttons.

The alternate colors are Orange, Turquoise, Purple, Gold, and a Khaki Green. Examples of these files are in the pic below.

TOMLABEL


Image
Attachments
zicons.jpg
zicons.jpg (228.2 KiB) Viewed 429 times
Image
Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln
User avatar
TOMLABEL
Posts: 4473
Joined: Fri Jan 27, 2006 7:50 pm
Location: Alabama - ROLL TIDE!!!!!

RE: Ship Art update

Post by TOMLABEL »

ORIGINAL: TOMLABEL
ORIGINAL: BigDuke66

BTW there is also a file called "mapiconsFF_P1" with a French flag, do you know where that is used?

It is not used in-game unless you want to use it. It is an identical set of map icons BUT without the crossed sword combat and based information (exclamation points in yellow and red) icons. To use them, you would changed the name of the current "mapiconsFF" to something else and rename the "mapiconsFF_P1" by removing the "_P1" from the filename.

ORIGINAL: BigDuke66

I wonder what else is hidden in the depths of the WitP folder.

Well, a few more things.... There are stock WITP land unit buttons included incase anyone didn't want to use the new expanded set for AE. These show up at the bottom of the screen when you click on a base. An example of these files is "Buttons6_A_stock.bmp". If you want to use them, same renaming process as mentioned above.

Also, there are 5 different colors for buttons and map icons that are listed as "spares" incase you wanted to change the color of a nation's units.

The only thing you would have to do is copy the desired flag into the new map icon set and pick the appropirate Button4 spares to get the correct aircraft symbols for the nation you are changing the color on. For example, you wouldn't want to use the British aircraft symbols if changing the color of the US buttons. So there are multiples of the aircraft buttons for each color to get the right aircraft symbols with the new color you want. Make sense?

Then there are also spares for the other buttons: Industry, Land Unit symbols and ship symbols which are generic in the shape of the icons across the board. So on these, you just pic the new color you want and rename the file. There aren't variations of the symbols on these buttons as we had to do for the aircraft buttons.

The alternate colors are Orange, Turquoise, Purple, Gold, and a Khaki Green. Examples of these files are in the pic below.

TOMLABEL


Image


Has anyone tried any of these yet?? Anyone??
Image
Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln
User avatar
BigDuke66
Posts: 2035
Joined: Thu Feb 01, 2001 10:00 am
Location: Terra

RE: Ship Art update

Post by BigDuke66 »

Question is why should you?

The normal colors seem to fit perfectly so I guess one would only change if there is a problem with seeing a specific color.
User avatar
eloso
Posts: 337
Joined: Sun May 28, 2006 1:57 am
Location: The Greater Chicagoland Area, USA

RE: Ship Art update

Post by eloso »

ORIGINAL: TOMLABEL

Has anyone tried any of these yet?? Anyone??

I use them.

I changed the colors all around to suit my tastes. I use orange for the Dutch, grey for India, tan for Canada, and aqua for New Zealand. I also use your FF flag.

Thanks for providing the options.
User avatar
TOMLABEL
Posts: 4473
Joined: Fri Jan 27, 2006 7:50 pm
Location: Alabama - ROLL TIDE!!!!!

RE: Ship Art update

Post by TOMLABEL »

ORIGINAL: BigDuke66

Question is why should you?

The normal colors seem to fit perfectly so I guess one would only change if there is a problem with seeing a specific color.

No, not really. As released, India, Canada and the British use the same color. I would like to know the difference between my Indian units and Canadian units on-map as well as the bases ownership.

Therefore, I changed my Indian units to the golden color and the Canadian units to the khaki green colors icons. Now, with just a glance, I can tell who is who.

TOMLABEL
Image
Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln
User avatar
TOMLABEL
Posts: 4473
Joined: Fri Jan 27, 2006 7:50 pm
Location: Alabama - ROLL TIDE!!!!!

RE: Ship Art update

Post by TOMLABEL »

ORIGINAL: OSO

ORIGINAL: TOMLABEL

Has anyone tried any of these yet?? Anyone??

I use them.

I changed the colors all around to suit my tastes. I use orange for the Dutch, grey for India, tan for Canada, and aqua for New Zealand. I also use your FF flag.

Thanks for providing the options.

You're welcome OSO. This is exactly what I was talking about. I'm glad someone besides me is liking these alternatives!!!![:)][:)][:)]
Image
Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln
User avatar
BigDuke66
Posts: 2035
Joined: Thu Feb 01, 2001 10:00 am
Location: Terra

RE: Ship Art update

Post by BigDuke66 »

Indeed now that you say it that orange set would fit perfectly to the Dutch.

The sub-factions(Philippine, Commonwealth, Communist China) don't have their own sets or?

And does the Allied player ever get to see the Japanese set? I thought about using that for Canada.
User avatar
TOMLABEL
Posts: 4473
Joined: Fri Jan 27, 2006 7:50 pm
Location: Alabama - ROLL TIDE!!!!!

RE: Ship Art update

Post by TOMLABEL »

ORIGINAL: BigDuke66

The sub-factions(Philippine, Commonwealth, Communist China) don't have their own sets or?
No, unless you change India and Canada. The Aussies and NZlanders were released with their own colors if I remember correctly. Not worth the effort for PI and CC.

ORIGINAL: BigDuke66
And does the Allied player ever get to see the Japanese set? I thought about using that for Canada.

Yeah, just look in the ART folder. There are no other color options for the Japanese except RED for the button icons. The only change you can make here is for the national flag with the map icon set. Tried white, but didn't work out.

Anything else????
Image
Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln
User avatar
BigDuke66
Posts: 2035
Joined: Thu Feb 01, 2001 10:00 am
Location: Terra

RE: Ship Art update

Post by BigDuke66 »

Thanks.
Just looked thru the buttons and saw that some have letter & symbol set off by one pixel so I guess that the letter and symbol have been copied over the colored field, now I wonder if we have a "blank" sets of icons without color in the background so one could use his preferred color.

Oh and do you know why on all mapicons sets the symbol with the two ships(forth from the top) is always in green no matter what color the rest uses?
User avatar
eloso
Posts: 337
Joined: Sun May 28, 2006 1:57 am
Location: The Greater Chicagoland Area, USA

RE: Ship Art update

Post by eloso »

I believe the double icon of 2 ships represents a spotted task force. I would imagine that it's the same color for all nationalities for FOW purposes.

A decent photo editing program like photoshop could be used to modify any of these to get the desired color. The most important part is to maintain the background pink color since this is transparent in game.
User avatar
TOMLABEL
Posts: 4473
Joined: Fri Jan 27, 2006 7:50 pm
Location: Alabama - ROLL TIDE!!!!!

RE: Ship Art update

Post by TOMLABEL »

ORIGINAL: BigDuke66
I wonder if we have a "blank" sets of icons without color in the background so one could use his preferred color.
No we don't. Not at this time.
ORIGINAL: BigDuke66
Oh and do you know why on all mapicons sets the symbol with the two ships(forth from the top) is always in green no matter what color the rest uses?
ORIGINAL: OSO

I believe the double icon of 2 ships represents a spotted task force. I would imagine that it's the same color for all nationalities for FOW purposes.

Correct. This is exactly why.

TOMLABEL
Image
Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln
User avatar
BigDuke66
Posts: 2035
Joined: Thu Feb 01, 2001 10:00 am
Location: Terra

RE: Ship Art update

Post by BigDuke66 »

And it seems to be used if there are to many TFs in a base, at least in Soerabaja I see that the symbol is being used although all TFs are Dutch.
I wonder what map icon set he uses if there are several TFs with different nationalities in a hex, at least for the LCUs it seems to simply use the color of the first unit or a corresponding darker shade if more troops are in a hex.
Airfield map icons look strange don't seem to work that way, first unit in Singapore is an Australian AG but airfield map icon uses British color, OK maybe because its a CW base but an Indian base(Madras for example) still us the British map icon color for airfields despite having only Indian air groups there & being an Indian base.
And Industry icons at the bottom use also British color instead Indian color.


BTW attached are modified red & yellow boxes to fit with the unit icons so there is no icon color outside of those boxes like it is now.
Attachments
RedYellowButton.zip
(318 Bytes) Downloaded 53 times
User avatar
TOMLABEL
Posts: 4473
Joined: Fri Jan 27, 2006 7:50 pm
Location: Alabama - ROLL TIDE!!!!!

RE: Ship Art update

Post by TOMLABEL »

ORIGINAL: Big B

To all,
On behalf of TOMLABEL and myself, I am happy to announce that our joint USN&RN ship art project is finished and may be downloaded at RogueUSMC's website here:
http://witp.tylerroguedesigns.com/new.htm

The project consists of 232 direct replacement ships for stock AE (232 sides and 232 matching shils), as well as the complete set of 519 for modding your own scenarios.
There are also several variations of combat screens.

Sorry it took so long, and thank you for your patience.

B

See here:
tm.asp?m=2759968
Image
Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln
User avatar
TOMLABEL
Posts: 4473
Joined: Fri Jan 27, 2006 7:50 pm
Location: Alabama - ROLL TIDE!!!!!

RE: Art mods

Post by TOMLABEL »

ORIGINAL: BigDuke66
ORIGINAL: Halsey

This is great!

We can always use the help, since there's only 2 or 3 of us working on these now.

You take the Japanese forces, do whatever you want to them.
It'll be awesome to see the Japanese in there glory!

Sure lend me your sources & talent and its done in a minute.

BigD, can you give us an update on your progress on these or if you need any help?

Thanks for jumping in on the deep-end!!! [&o]

TOMLABEL
Image
Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln
User avatar
BigDuke66
Posts: 2035
Joined: Thu Feb 01, 2001 10:00 am
Location: Terra

RE: Art mods

Post by BigDuke66 »

Unfortunately I wasn't able to dig out anything useful just again and again and again[:(]:
-Ensign of the Imperial Japanese Navy
-Seal of the Imperial Japanese Navy
Not even something for such famous ships as the Yamato.
User avatar
Major SNAFU_M
Posts: 585
Joined: Thu Nov 03, 2005 4:36 pm

RE: Art mods

Post by Major SNAFU_M »

ORIGINAL: Dixie

Badges for the Royal Navy CVEs in the Pacific. Badges for destroyers, cruiers, battleships and fleet carriers are made but waiting for permission to use some of the images.




Royal Navy Escort Carriers

Image


This link has expired. Can some one please make it available again?
"Popular Opinion? What I suggest you do with 'Popular Opinion' is biologically impossible and morally questionable." -

"One ping to find them all,
One ping to link them;
One ping to promote them all,
and in the darkness sink them"
User avatar
Major SNAFU_M
Posts: 585
Joined: Thu Nov 03, 2005 4:36 pm

RE: Art mods

Post by Major SNAFU_M »

Do you still need to install the add-on to make this work, or is it incorporated into the i, j and k patches?

Thanks

"Popular Opinion? What I suggest you do with 'Popular Opinion' is biologically impossible and morally questionable." -

"One ping to find them all,
One ping to link them;
One ping to promote them all,
and in the darkness sink them"
Smeulders
Posts: 1879
Joined: Sun Aug 09, 2009 6:13 pm

RE: Art mods

Post by Smeulders »

ORIGINAL: Major SNAFU

ORIGINAL: Dixie

Badges for the Royal Navy CVEs in the Pacific. Badges for destroyers, cruiers, battleships and fleet carriers are made but waiting for permission to use some of the images.




Royal Navy Escort Carriers

Image


This link has expired. Can some one please make it available again?

I hope this hasn't happened to all of Dixies files. He posted a lot of nice badges. The RN CVE badges are attached to this post. Credit is very likely due to FleetChief at the worldnavalships forum who made the badges. The RN CVE were resized to the AE format by Dixie.

Attachments
RNCVE.zip
(234.93 KiB) Downloaded 51 times
The AE-Wiki, help fill it out
User avatar
Major SNAFU_M
Posts: 585
Joined: Thu Nov 03, 2005 4:36 pm

RE: Art mods

Post by Major SNAFU_M »

Thanks!
"Popular Opinion? What I suggest you do with 'Popular Opinion' is biologically impossible and morally questionable." -

"One ping to find them all,
One ping to link them;
One ping to promote them all,
and in the darkness sink them"
User avatar
drw61
Posts: 842
Joined: Wed Jun 30, 2004 12:58 pm
Location: South Carolina

RE: Art mods

Post by drw61 »

Here is an update for the latest LCU patches so they work with the DaBigBabes Mod. (These work properly only with the DaBigBabes Mod) Thanks to Halsey and LesBaker for the wonderful art.

First is for the CW

Attachments
CW.zip
(562.05 KiB) Downloaded 65 times
Post Reply

Return to “Scenario Design and Modding”