(FULL) New GC 1941 Team Game now open for recruits

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Manstein63
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RE: New GC 1941 Team Game now open for recruits

Post by Manstein63 »

Although I am quite happy to play a 42 Campaign (being commander of AGS) it might be a little bit boring for the other players as their areas start off in Static mode & the same would also apply for the russian team.

I have played a few games mainly as the Russian player & although the Germans are formidable in the first few months I don't subscibe to the superman notion.

You also have to remember that there will not be a single mind running the German Offensive Stratergy
both AGN & AGC will be vying with AGS for reinforcements & there will be differing styles of play.

As for your worries about the 1.04 patch if it does push the game to far the Germans way & the blizzard turns are too easy for the Germans to ride out then we could introduce a house rule for 1942 that there would be no German offensive opperations until the 2nd week in June or a date that can be agreed by all participating players that should give you time to organise.
Manstein63
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timmyab
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Location: Bristol, UK

RE: New GC 1941 Team Game now open for recruits

Post by timmyab »

ORIGINAL: delatbabel
Insufficient reluctance sees you promoted to Front commander.
Lol.[:D]

I'm strongly against the idea of playing the 1942 campaign.For me 1941 is by far the most exciting part of the game, positively nail biting for the Soviets.
If the 1.04 patch disadvantages the Soviet side too much then I'm prepared to take it on the nose.
gids
Posts: 364
Joined: Thu Dec 02, 2010 2:02 pm

RE: New GC 1941 Team Game now open for recruits

Post by gids »

well i wouldnt mind either to start from 1941 but ill go along with what is decided im just a front commander ;)
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gids
Posts: 364
Joined: Thu Dec 02, 2010 2:02 pm

RE: New GC 1941 Team Game now open for recruits

Post by gids »

so i heared the game is busy but i didnt get any info or communication whatsever to talk tactics
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Hagleboz
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Location: Murrieta, CA

RE: New GC 1941 Team Game now open for recruits

Post by Hagleboz »

ORIGINAL: Manstein63
Although I am quite happy to play a 42 Campaign (being commander of AGS) it might be a little bit boring for the other players as their areas start off in Static mode & the same would also apply for the russian team.

I didn't think about the fact of static fronts, good call. I think that pushed me toward a normal '41 start as well.
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delatbabel
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RE: New GC 1941 Team Game now open for recruits

Post by delatbabel »

OK, 1941 it is then.

I will send out PMs to the Soviet side shortly.

--
Del
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delatbabel
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RE: New GC 1941 Team Game now open for recruits

Post by delatbabel »

Soviet AAR commenced.
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Del
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Redmarkus5
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RE: New GC 1941 Team Game now open for recruits

Post by Redmarkus5 »

Sorry Gents - I missed this discussion as I was focused on modding and the main AARs, etc.

'41 game is underway, and I think that's the best option. Personally, my focus at this stage is to test and refine the team model and build a base of keen team players who will become the STAVKA and OKH players of future games. If the game is basically over by '42 for any reason (German supermen, blizzard, etc.) we have the option then to start the stock '42 scenario.

Frankly, game scores aside, my feeling is that if the Axis take Leningrad and Moscow in '41, they've won, and if the Soviets hold the Axis several hexes back from those cities, plus Rostov, it's a Soviet victory. After that, we're just having fun...
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
gids
Posts: 364
Joined: Thu Dec 02, 2010 2:02 pm

RE: New GC 1941 Team Game now open for recruits

Post by gids »

are you saying we give up after you took 2 puny cities.....seriously not :),stalin wouldnt want that
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