Airborne Battlegroups

Based on Atomic Games’ award-winning Close Combat series, Close Combat: The Longest Day brings together the classic top-down tactical gameplay from the original series and plenty of new features, expansions, and improvements! The Longest Day remake comes with a brand new Grand Campaign that covers all the airborne and beach landings, expanded map sizes, new hand-drawn historical maps, illumination during night battles and much more!
Post Reply
Iron Stringbean
Posts: 35
Joined: Wed Aug 02, 2006 9:38 pm

Airborne Battlegroups

Post by Iron Stringbean »

Are the American airborne battlegroups supposed to have MG Teams instead of BAR teams? I noticed in my grand campaign, the AB has MG Teams while in individual battles they have BAR teams. That, and it just seems odd that the airborne BG's would come with so much heavy MG's.

I'm wondering if I somehow messed up my data files by installing and deleting mods...

*edit* I stand corrected.
"This air-cooled, belt-fed, tripod mounted machine-gun laid the central base of fire for WW2 PIR tactics. In rifle companies, there was one LMG in each 12 man rifle squad, there were three to a rifle platoon and 9 to a rifle company. (Regular Infantry companies depended on the B.A.R.in each squad, to provide the base of fire for maneuvering against the enemy)." -From http://www.101airborneww2.com/equipment.html
Post Reply

Return to “Close Combat: The Longest Day”