Boarding/takeover and victory conditions

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fguerin35
Posts: 113
Joined: Mon Jun 26, 2006 7:52 pm
Location: Orléans, France

Boarding/takeover and victory conditions

Post by fguerin35 »

Hi there,

How is it possible to implement a victory condition based on "boarding/take over"? e.g: mission success if side A captures the ship of side B.

TIA for any answer, best regards

FG
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FreekS
Posts: 323
Joined: Fri May 12, 2006 7:50 pm

RE: Boarding/takeover and victory conditions

Post by FreekS »

Ive not tried it but i suspect an on-station victory condition could work. Generally on-station vicconds require a ship that has a datalink to the side for which the viccond is defined to be in a patrol zone. You can make this zone very big and require the specific named ship to be in it. Test it in a small test scen first because several vicconds dont work well in HUE.

Freek
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