DaBabes New Home

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
User avatar
JWE
Posts: 5039
Joined: Tue Jul 19, 2005 5:02 pm

DaBabes New Home

Post by JWE »

Took the plunge (kicking and screaming all the way). DaBabes has a new home at https://sites.google.com/site/dababeswitpae/

Will update everything there and let the present thread lapse. Ciao.
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: DaBabes New Home

Post by witpqs »

Awesome splash picture on the home page!
herwin
Posts: 6047
Joined: Thu May 27, 2004 9:20 pm
Location: Sunderland, UK
Contact:

RE: DaBabes New Home

Post by herwin »

ORIGINAL: witpqs

Awesome splash picture on the home page!

Truk?
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
Posts: 6047
Joined: Thu May 27, 2004 9:20 pm
Location: Sunderland, UK
Contact:

RE: DaBabes New Home

Post by herwin »

ORIGINAL: JWE

Took the plunge (kicking and screaming all the way). DaBabes has a new home at https://sites.google.com/site/dababeswitpae/

Will update everything there and let the present thread lapse. Ciao.

Really looks good!
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
Central Blue
Posts: 695
Joined: Fri Aug 20, 2004 5:31 pm

RE: DaBabes New Home

Post by Central Blue »

book-marked for the day I have more time to play this most excellent game.

Thanks to the whole team for their work.
USS St. Louis firing on Guam, July 1944. The Cardinals and Browns faced each other in the World Series that year
Image
User avatar
JWE
Posts: 5039
Joined: Tue Jul 19, 2005 5:02 pm

RE: DaBabes New Home

Post by JWE »

ORIGINAL: herwin
Truk?
Bora Bora. Looking at Faanui from the Motu Mute side.
User avatar
berto
Posts: 21461
Joined: Wed Mar 13, 2002 1:15 am
Location: metro Chicago, Illinois, USA
Contact:

RE: DaBabes New Home

Post by berto »

Huzzah!

Fulfills a real need (so we don't have to wade through endless forum posts to find all your stuff).
Campaign Series Legion https://cslegion.com/
Campaign Series Lead Coder https://www.matrixgames.com/forums/view ... hp?f=10167
Panzer Campaigns, Panzer Battles Lead Coder https://wargameds.com
Buck Beach
Posts: 1974
Joined: Sun Jun 25, 2000 8:00 am
Location: Upland,CA,USA

RE: DaBabes New Home

Post by Buck Beach »

Very cool guys.

Buck
User avatar
John 3rd
Posts: 17788
Joined: Thu Sep 08, 2005 5:03 pm
Location: La Salle, Colorado

RE: DaBabes New Home

Post by John 3rd »

Like it a bunch. Excellent idea.

How much does thew site cost to keep running. Am thinking about doing a similar thing with RA. Any info would help!!
Image

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: DaBabes New Home

Post by witpqs »

Google Sites are free IIRC. Maybe they have uplifts for capacity or something.
User avatar
LargeSlowTarget
Posts: 5051
Joined: Sat Sep 23, 2000 8:00 am
Location: Hessen, Germany - now living in France

RE: DaBabes New Home

Post by LargeSlowTarget »

[/align] [/align]Moderator - please "sticky" this thread![/align]
User avatar
JWE
Posts: 5039
Joined: Tue Jul 19, 2005 5:02 pm

RE: DaBabes New Home

Post by JWE »

Wish they would too, but they have been a bit scarce lately. Maybe it's the climate change?

Made a new page for BabesLite and added both scenarios. Also added the AI files (standard and Quiet China) for both scenarios so people won't have to futz with copying and pasting and renaming.

Updated my watchamacallit at the bottom so it links to the site now. Ciao. J
Post Reply

Return to “Scenario Design and Modding”