Constructor Construction

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Sarnian
Posts: 6
Joined: Sat Apr 02, 2011 1:25 pm

Constructor Construction

Post by Sarnian »

I'm starting my first game, and after a few hours, would like to turn off automatic ship construction suggestion.

One thing puzzles me -how can I build more Constructors? I've found quite a few disabled cruisers I'd like to repair, but am short on constructor units, most of which are building gas mines etc.

Regards
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cookie monster
Posts: 1690
Joined: Sun May 22, 2005 10:09 am
Location: Birmingham,England

RE: Constructor Construction

Post by cookie monster »

I don't personally turn off auto suggest ship construction, the AI will remind you when you need more ships. You will then stay on the miltary strength power curve with the other empires.

You can turn off the suggestion thru the empire policy screen or hotkey O.

The best way is from the build screen you can build constructors then at a number of colonies. The build screen is on the right hand side under messages.

You may wanna use the constructors at the top of the constructors window on the left for your debris field repairs. Otherwise you could be using a constructor from anywhere in the list. This will make checking up on them easier.

Welcome to the forum![;)]
Sarnian
Posts: 6
Joined: Sat Apr 02, 2011 1:25 pm

RE: Constructor Construction

Post by Sarnian »

Thanks for the rapid reply!

For some reason, when I select a yard, either through the build screen or by clicking on it, I only get options to build explorers or military ships -never constructors.
Am I looking in the wrong place?
Cavgunner
Posts: 67
Joined: Sun Jul 18, 2010 6:36 pm

RE: Constructor Construction

Post by Cavgunner »

Constructors are not built at yards, they are built at Planets. 
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cookie monster
Posts: 1690
Joined: Sun May 22, 2005 10:09 am
Location: Birmingham,England

RE: Constructor Construction

Post by cookie monster »

Yes colonies build constructors,colony ships,resupply ships,space ports,defensive bases,troops etc etc

Click on your home world you will then see the options

Space ports build STATE & PRIVATE sector ships
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Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Constructor Construction

Post by Data »

Note that even if you don't want to wait until new ones are built you can always queue up the desired missions with the existing constructors. So even if they build mines atm right click on them and queue the next mission you like on the queue submenu.
Have fun and welcome to the community, Sarnian.
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
Sarnian
Posts: 6
Joined: Sat Apr 02, 2011 1:25 pm

RE: Constructor Construction

Post by Sarnian »

Thanks for the help guys -much appreciated!
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