HONEST EVAL OF AI

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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Lihnit23
Posts: 45
Joined: Sun Oct 03, 2010 4:20 pm

RE: HONEST EVAL OF AI

Post by Lihnit23 »

ORIGINAL: Jeffrey H.

The AI did this in AT, it wasn't always the case but often I found units conifgured this way. Was there some effort to change the behavior in ATG ?

Doesn't appear to be any change.

Look at the first unit above. To be efficient, it needs 13 more trucks. Right now the unit only moves 1 space per turn.

AT did the same kind of thing, not putting enough mobilizers with units for effective speed.

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Tac2i
Posts: 2083
Joined: Tue Apr 12, 2005 5:57 pm
Location: WV USA

RE: HONEST EVAL OF AI

Post by Tac2i »

In actual practice I believe ATG players will find that horses have become a more valuable transport resource simply because you can't build to many trucks and other motorized stuff without running the risk of burning through your fuel reserves (oil) in a hurry.

Good point however, a human player would not likely put 11 assault guns and 3 AT guns in the same formation with armored units (though it is possible I killed some of that formations trucks in my attacks or maybe he lost some in his attack on me, don't remember).
ORIGINAL: Lihnit23
To be efficient, it needs 13 more trucks. Right now the unit only moves 1 space per turn.
Tac2i (formerly webizen)
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