Allied Opponent wanted ( closed)

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perkinh
Posts: 181
Joined: Sun Feb 07, 2010 2:27 am
Location: Central, NC

Allied Opponent wanted ( closed)

Post by perkinh »

I have the following game canned and ready to send. I can generally get 2 turns a day week days, one in the morning and one at night,weekends are dependent on weather( fish biting or couse availability) I am in US EST . I have a little experience, and know the mechanics ok finally i think. All players welcome. We can discuss home rules, hopefully few so i have less to forget. If you feel something is gamey then we can discuss a roll back or another solution.

Home rules proposed:
Full PP for restricted units
Allies can only move pre-existing task forces on turn one.

SCN 1
FoW =On
Advanced Weather = on
Damage Control=on
PDU=on
Historical 1st=off
7th Suprise=off
Realistic R&D=on
No Unit Withdraw=off

One of the serious problems in planning the fight against American doctrine.... is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine
RichardCarpenter58
Posts: 15
Joined: Tue May 07, 2002 9:39 am

RE: Allied Opponent wanted

Post by RichardCarpenter58 »

Hi
I can do 1 turn a day on average more on weekends. If this is OK let me know

Ric
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perkinh
Posts: 181
Joined: Sun Feb 07, 2010 2:27 am
Location: Central, NC

RE: Allied Opponent wanted( closed)

Post by perkinh »

Thanks for the responses, good luck on future games all.
One of the serious problems in planning the fight against American doctrine.... is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine
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