ORIGINAL: PeeDeeAitch
Screw that, I am just going to end all my games now and declare myself the winner.
/snicker [:D]
Moderators: Joel Billings, elmo3, Sabre21
ORIGINAL: PeeDeeAitch
Screw that, I am just going to end all my games now and declare myself the winner.
ORIGINAL: Klydon
ORIGINAL: PeeDeeAitch
Screw that, I am just going to end all my games now and declare myself the winner.
/snicker [:D]
ORIGINAL: Wild
ORIGINAL: Jim D Burns
Germany should not be able to win the grand campaign game early unless they literally clear the map of Soviet units, and that should be all but impossible. The way I look at things is the real victory contest begins in 1944 and beyond, the early part of the game is just a setup phase for this final contest. If Germany manages to keep the Russians out of Western Europe all together by game end, it should be a decisive win. Any other result should be weighed against historical progress to settle on what level of victory or defeat Germany achieves.
Ending the game in 1941 or 1942 makes no sense to me. It feels like the German players on the forums arguing for a change simply don't want to game out the second half of the war and want to end the game prematurely before that part of the war even begins. How on earth will you manage to keep Soviet payers interested in the game if you take away the second half of the war by adding in some kind of sudden death rule? Heck I'd even envision German players pointing to their lack of achieving a sudden death as an automatic Soviet victory and resigning their games the way Japanese players tend to resign in WitP if they fail to get their needed 3-1 victory points early in that game.
If the victory goals in game are focused on the end game achievements from the very start of the game, then everyone is looking ahead to that future outcome and planning accordingly. If you bring the mark down to a 1941 or 1942 potential win, then that's where everyone will be looking and they'll do things that hurt their 1944+ prospects in efforts to win early. And when those early wins don't materialize and they've damaged their army beyond repair in the effort to reach it...
If you want to win as the axis in 1941/42, then create some 1 year long campaign scenarios that can give reasoned victory conditions based against historical progress at those times.
Jim
Finally, common sense.
I couldn't agree with you more Jim.
If they limit their advance the first year let them prepare for winter. Or not. Let them decide before turn one and let the Soviet player guess whether or not the Axis will go full throttle in 1941 or hold back and limit the first year advance to a line, say Lake Ladoga/Vyazma/Bryansk/Zaporozhye and prepare for winter. No Typhoon.
ORIGINAL: Wild
I have no problem with optional rules for people who wish to explore what if's.
I just don't wish to play a game that has been fictionalized by trying to make the sides evenly balanced when in real life they weren't.
ORIGINAL: bjmorgan
It sure seems that some of you believe that Germany was destined to lose the war on June 23, 1941. Twenty-four hours into the campaign and it was over. Finis. Done. Carve up the Fatherland, start the trials.
Well, I don't. The odds may have been pretty long once the attack began because campaign against the Soviet Union may have been Herr Hitler's largest blunder, but I don't recall all of the Roosevelt, Churchill and Stalin patting themselves on the back at their luck, and having conversations about dividing up the spoils. To the contrary, it seems like their general reaction was "oh crap!" They sure seemed to think that they could lose the war. And you know, they may have been right.
The Soviet side is not bound to it's 1941 mistakes. No player is bound to failed counter stroke after failed counter stroke or failed offensive after failed offensive. Perhaps the Soviet player should have to make X number of attacks consisting of X number of units by type at X date to keep it historical just as the Axis must advance and then suffer uprepared for the Blizzards. But why? Why does the Axis side have to be unprepared for winter? Because that's what happened historically. But why is one side irrevocably bound by history while the other is not? This is the question. The answer repeated over and over is because this is what happened historically
ORIGINAL: Panama
Many Soviets commented that they had won the war once the U.S. entered the fray. Was no stretch considering the U.S. industry coupled with the Soviet industry equaled no match for any other alliance on the planet. It was only a matter of time. The U.S. knew that. The Soviets knew that.
Only chance Axis had was knocking USSR out of the picture. But the game does not allow this because it focuses on a 1941 historical Axis drive into the USSR. This is the history of East Front campaign games.
The Axis is doomed to suffer the winter of 41/42 because that's what happened historically. They advanced to exhaustion and then the winter offensives which the game faithfully mirrors. There is no way to avoid this even though there were ways to avoid this because this is how history was written.
The Soviet side is not bound to it's 1941 mistakes. No player is bound to failed counter stroke after failed counter stroke or failed offensive after failed offensive. Perhaps the Soviet player should have to make X number of attacks consisting of X number of units by type at X date to keep it historical just as the Axis must advance and then suffer uprepared for the Blizzards. But why? Why does the Axis side have to be unprepared for winter? Because that's what happened historically. But why is one side irrevocably bound by history while the other is not? This is the question. The answer repeated over and over is because this is what happened historically. [:D][:D][:D]
ORIGINAL: mikemcmann
Not sure what the issue is really here. There is no guaranteed loss of men in blizzard. You can actually have zero theoretical losses due to winter if all divisions are in cities and/or west/south of the zone.
ORIGINAL: mikemcmann
Since "conquering" Russia is effectively not possible given reasonable soviet play, trying to conquer it is a waste. Just wreck a reasonable amount of industry, kill as many troops as possible, then retreat to safety. By the time the soviets reach your lines, winter is over. Then proceed to just kill russians. Most fight in 42 at easily achievable odds will kill 2 or more to one. As long as the soviets total is less than 2.5 times your army, you are fine.
ORIGINAL: mikemcmann
This line will put you about Riga to Kiev to Odessa depending. Holding that geography results in a German victory in 45. Just hold there in massive forts while doing spoiling attacks with armor. Piece of cake...... Won't ever be decisive, but a wins a win....
ORIGINAL: mikemcmann
Just saying.....blizzard whini-ness is tiresome.....