The AI

Armada 2526 continues the great tradition of space opera games. You guide your race from its first interstellar journeys, until it becomes a mighty galactic empire. Along the way, you'll explore the galaxy, conduct research, diplomacy and trade, found new colonies, maneuver mighty star fleets, and fight epic battles.

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Speedy2511
Posts: 97
Joined: Thu Mar 04, 2010 7:05 am

The AI

Post by Speedy2511 »

Hi all.

What do you think about the AI in Supernova?
And on what difficulty you are playing?

Greetings from Germany
Nico
martok
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Joined: Mon Aug 30, 2004 1:44 am

RE: The AI

Post by martok »

It's good, one of the better AI's I've seen in a strategy game. It's not necessarily brilliant, per se -- it doesn't surprise me that often -- but it's quite competent, and (generally) behaves in a sensible manner. Personally, I can't ask for much more than that!

I usually play on Normal, and that's usually enough of a challenge for me. The few times I've played on Hard, I've gotten my ass kicked.


"Evil is easy, and has infinite forms." -- Pascal

Speedy2511
Posts: 97
Joined: Thu Mar 04, 2010 7:05 am

RE: The AI

Post by Speedy2511 »

Ok, thank you. Sounds good.

Is the AI defending their colonies good, i mean with missile bases and other defenses?
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Anguille
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RE: The AI

Post by Anguille »

ORIGINAL: Speedy2511

Ok, thank you. Sounds good.

Is the AI defending their colonies good, i mean with missile bases and other defenses?

Attacking an AI colony is a real pain...you'll need all what you've got to invade a colony...and you'll lose lots of ships and troops!


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gijas17
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RE: The AI

Post by gijas17 »

I heard the key in taking an enemy colony in Armada was having marines and lots of them since the AI usually builds missile defenses and ground troops as well on their planets.
"Our strategy is to destroy the enemy from within, to conquer him through himself."

- Adolf Hitler

martok
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RE: The AI

Post by martok »

If you're wanting to take a colony as intact as possible, then yes having a large invasion force (Marines, tanks, etc.) is quite effective in taking out ground-based planetary defenses. However, as someone (Anguille, I think) pointed out, using special forces to disable/destroy ground defenses just prior to an invasion is a good tactic as well.

Of course, if you're willing to rough up a world's civilians and/or infrastructure a bit, then there are other options -- including certain technologies -- available that can make things considerably easier for you.


"Evil is easy, and has infinite forms." -- Pascal

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