Then too, some of the ideas I simply don't want.
ORIGINAL: macgregor
ASW as a weapon value that works against subs, and subs as a target type.
Been over that. I can't see how 'submarines' could be a unit in TOAW. If they're capable of attacking and decisively weakening a specific enemy unit at the player's will, they're misrepresented. If they can't do this, what are they going to do? Ergo, there shouldn't be submarines.
Just my opinion. But you seem to assume 'submarines' would be an axiomatic good. I don't see it that way.
Naval interdiction as an air mission choice.
Oh sure -- but that's a bit like telling me to go and get some feed for your pet -- without telling me whether you were figuring on getting a cat, or getting a rabbit.
We need to know what the naval system is to be before we can have 'naval interdiction.' The current system -- with its independently moving ships, it's unrealistic AA, and all the rest of it -- isn't something that can be incrementally overhauled. It needs to be totally redone, and only once we have some idea what it is to be can we decide how 'naval interdiction as an air mission choice' would work.
Locking zocs.
Why? I like the current system. Why are 'locking ZOC's' correct? In TOAW, if you want to hold a hex, you have to put a unit in it. What's wrong with that?
Stack movement.
Yeah. What the programming hangup is with that I don't know.
Variable movement allowances.
Vague. They're globally variable in the new patch. You can certainly manipulate them by what equipment you put in the unit. What did you have in mind?
A spotting round based on air presence, weather, and the number of adjacent units.
There IS a spotting round. 'Air presence' doesn't enter into it, though. That would be good -- but again, how?
The ability for ships to be either advantaged, neutral, or disadvantaged based on the air superiority and/or # of movement points left of participating units.
? What does this mean? I'm also doubtful that the RN finds itself at a disadvantage because it's five hundred miles from Alexandria and the Italians are only one hundred miles from Taranto. As a rule, the ships perform about the same regardless of their geographical location. The problem with the Russian fleet at Tsushima wasn't that it was a long way from home. The essential problem was that it was the Russian fleet.