Factory Limitations

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MikeB
Posts: 229
Joined: Wed Oct 30, 2002 7:04 am
Location: Ottawa Canada

Factory Limitations

Post by MikeB »

How many of you knew that limitations upon the grand overall size of Factories EXISTED?

Rick posted this in reply to another thread which i though many might be interested in.


Originally posted by MikeB
Did i miss something or did Rick imply that there was a limit to production of jets / prop planes per factory?
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Mike,

All equipment factories have an inherent limit. Originally, they would grow fairly quickly, in part based on cost, to 15 output. After that, it was only slightly possible for a factory to grow in size, with lower cost items having a better chance of growing.

One change in the latest version is that rather than a normal max of 15 for all factories, it was changed so that the normal output cap is 75/cost, so that high cost items max out lower. The factories can still go past this cap as before, but it is very slow and unlikely. Anyway, this new implementation means that at a cost of 4, a factory will grow fairly fast to 18/19, then grow veryyyy slowly. At 9, it will grow to 8, then even more slowly.


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Rick Bancroft
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RickyB
Posts: 1151
Joined: Wed Jul 26, 2000 8:00 am
Location: Denver, CO USA

Post by RickyB »

Just so you and everyone else knows, it is in the readme file that comes with the download, under section 3.103 I believe. It also talks about the relationship between heavy industry and resources to factory growth, but not in exact numbers. Although not complete, it is full of entries as to the changes made. All in all, the players have much more information than in the original release, when the manual included numerous things not actually correct.
Rick Bancroft
Semper Fi


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