Campaigns?

Combat Command is Boku Strategy Games World War II operational game. strategy games played warfare on a hex playing field with turn-based game play utilizing company-sized units. Game design aspects include turn phases, combat resolution, unit design, scenarios and artificial intelligence.

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stormbringer3
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Campaigns?

Post by stormbringer3 »

I've been playing Steel Panthers on and off since it was released. I just love the campaign aspect. Does anyone ever see a campaign for this game or does the game engine preclude this option?
Thanks.
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sabre1
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RE: Campaigns?

Post by sabre1 »

Just scenarios, but they get pretty large in size. I personally love campaigns, but I don't see that happening for this title. Of course JMass and others here are wizards, so I won't say it's impossible. LOL
Combat Command Matrix Edition Company, The Forgotten Few
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Fred98
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RE: Campaigns?

Post by Fred98 »

The largest scenarios might as well be campaigns !
 
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Max 86
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RE: Campaigns?

Post by Max 86 »

I don't think you can reinforce existing units so once a unit loses a hit/step it remains that wat for the rest of the scenario. That prevents you from beefing up for the next push with the same companies.
No problem Chief!
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Fred98
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RE: Campaigns?

Post by Fred98 »

And if units are lost that increases the number of victory points for the opponent
 
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