Keep on playing ... and a flaw

Fans of the old Panzer General series rejoice for the release of Panzer Corps. Following in the footsteps of the popular SSI masterpiece and sharing with the General series the same level of engagement and strategic depth, Panzer Corps will keep an unmistakable "PG feeling" whilst improving and refining the gameplay and balance. Panzer Corps will feature 26 scenarios on 21 unique maps, covering most major battles of the European Theatre of World War II and including a few hypothetical 'what if' scenarios based on your actions. Now expanded with a full-war mega-campaign and the Afrika Corps and Allied Corps releases!

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ijontichy
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Joined: Tue Oct 10, 2006 4:24 am

Keep on playing ... and a flaw

Post by ijontichy »

It would be nice if Panzer Corps allowed us to continue playing a scenario past the allotted number of turns. Your original result would still stand, but you could keep playing to see if you could achieve all of your goals. How many times I came up just short on Moscow '43, surrounding the final Moscow hex, and yet unable to dislodge the over-strength infantry in it. To be able to play a few extra turns would have given me the satisfaction of conquering Moscow without the award of victory. A Pyrrhic victory indeed. But worth it all the same.

One flaw I noticed with Panzer General Forever, and I don't remember now if it was the case with the original Panzer General, was defending units that you ignored stayed put and didn't try to join their colleagues further back, or attack my flanks, or even try to take poorly guarded city hexes. In a recent Moscow '43 scenario, I counted a total of 12 Soviet units sitting in their original front-line positions at the end of the game. At least half of them could have banded together and caused havoc in my rear. But I guess it's not easy designing AI that can handle this situation.
ccsdc83
Posts: 138
Joined: Sat Dec 04, 2010 12:11 pm

RE: Keep on playing ... and a flaw

Post by ccsdc83 »

I always thought that would be fun as well. Maybe if we get a custom editor with Panzer Corps you can design a similar scenario and have 100 turns or whatever number you would like.
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AbeSimpson
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RE: Keep on playing ... and a flaw

Post by AbeSimpson »

Sometimes bypassed units did counterattack in PG but more often they did not. In some Eastfront Scenarios this had been quite unplesant...


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Zakhal
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RE: Keep on playing ... and a flaw

Post by Zakhal »

ORIGINAL: ijontichy

It would be nice if Panzer Corps allowed us to continue playing a scenario past the allotted number of turns. Your original result would still stand, but you could keep playing to see if you could achieve all of your goals. How many times I came up just short on Moscow '43, surrounding the final Moscow hex, and yet unable to dislodge the over-strength infantry in it.
I always end up doing the reload-cycle in those cases. Unless I did big mistake earlier in the scenario in which case I replay it. Personally I hate it when Im forced to reload until I finish the scenario perfectly.

But if I dont Ill ruin the campaign and next scenarios might become impossible to finish. I never i.e finished last scenario in Fantasy General because I took too heavy losses in the previous one.

Perhaps there should be somkind of balancer incase you take too heavy losses. Somthing that gives you chance to continue playing. If you loose too much troops you get more prestige points to replenish them. Not too much but just enough to continue the campaign.
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