Modules
Moderator: rickier65
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: Modules
With the current game I think we are only looking at East Front expansions. But it is way too early to tell.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
RE: Modules
I've started the very bare bones of a few things that I will run by the rest of the team in a month or two. There's still a lot to cover (and improve).
When you consider that you can model actual buildings, and any structure that one can conceive of for certain battles, things get interesting. It's whittling those possibilities into something that is actually do-able that's the trick.
When you consider that you can model actual buildings, and any structure that one can conceive of for certain battles, things get interesting. It's whittling those possibilities into something that is actually do-able that's the trick.
"Fear is a darkroom where the devil develops his negatives" Gary Busey
RE: Modules
Stalingrad....Moscow Centre....Berlin...[:)]
RE: Modules
I'd like to see some Russian vs Finns modeled will that be possible? What about minor axis units Rumania, Hungary, Italy? in the south?
X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!
RE: Modules
You can pretty much do Russian vs Finns now. Every unit you need is in there. I think the only missing unit might be the AT rifle and A vickers medium.
RE: Modules
ORIGINAL: thewood1
You can pretty much do Russian vs Finns now. Every unit you need is in there. I think the only missing unit might be the AT rifle and A vickers medium.
Speaking of tanks, we need new skins with Finnish camo and decals and the BT-42 model, perhaps also the T-50.
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: Modules
If you want my opinion (although I know you don't need it), stick to the eastern front and expand, expand, expand. Make a 1946 fiction module, with lots of interesting vehicles that never left the drawing board. Make a Stalingrad module, with detailed maps of the whole city. Make a Moscow 1941 module, with the centre of Moscow in another fiction module. Or even a module Bundeswehr vs. Red Army in the 1950s or 1960s.
With a modable game like this the possibilities are endless.
And in time, make the maps bigger and the number of units too. This game will be pretty unbeatable then.
With a modable game like this the possibilities are endless.
And in time, make the maps bigger and the number of units too. This game will be pretty unbeatable then.
RE: Modules
ORIGINAL: Jacko
Make a 1946 fiction module, with lots of interesting vehicles that never left the drawing board.
Time permitting, it could be interesting to add the Panther F and II, the JS-III and the T-44, the Maus is already present.
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: Modules
The Elefant is the best tank ever. [:)]
Actually wasn't it classified as a Self Propelled gun?
Actually wasn't it classified as a Self Propelled gun?
X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!
RE: Modules
ORIGINAL: JMass
ORIGINAL: Jacko
Make a 1946 fiction module, with lots of interesting vehicles that never left the drawing board.
Time permitting, it could be interesting to add the Panther F and II, the JS-III and the T-44, the Maus is already present.
That would be grand. And there is so much more. Check out those Waffenträger-series for instance. http://ww2drawings.jexiste.fr/Files/1-V ... -Armor.htm
RE: Modules
ORIGINAL: diablo1
The Elefant is the best tank ever. [:)]
Actually wasn't it classified as a Self Propelled gun?
As an Assault Gun, I think.
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: Modules
ORIGINAL: JMass
ORIGINAL: diablo1
The Elefant is the best tank ever. [:)]
Actually wasn't it classified as a Self Propelled gun?
As an Assault Gun, I think.
Really? An Assault Gun? I could have swore I used it as an indirect fire SPG in Panzer General. I think it had a 3 hex range too. Not sure been a long time since I played Panzer General origional.
X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!
- Redmarkus5
- Posts: 4454
- Joined: Sat Dec 01, 2007 1:59 pm
- Location: 0.00
RE: Modules
ORIGINAL: JMass
ORIGINAL: diablo1
The Elefant is the best tank ever. [:)]
Actually wasn't it classified as a Self Propelled gun?
As an Assault Gun, I think.
I thought it was a Heavy Tank Destroyer (TD). It was produced to counter Soviet armour rather than to support infantry assaults, which is the role of an Assault Gun.
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
- Redmarkus5
- Posts: 4454
- Joined: Sat Dec 01, 2007 1:59 pm
- Location: 0.00
RE: Modules
SP Guns generally have an open top, IIRC.
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
RE: Modules
ORIGINAL: redmarkus4
I thought it was a Heavy Tank Destroyer (TD). It was produced to counter Soviet armour rather than to support infantry assaults, which is the role of an Assault Gun.
His official denomination was "Sturmgeschütz mit 8.8cm PaK43/2 (Sd Kfz 184)".
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: Modules
North Africa for some proper armour duelling
British and Dominion, USA, Germany and Italy. Lots of fun to be had by all.
FNG
Our doubts are traitors, and make us lose the good we oft might win by fearing to attempt.
Our doubts are traitors, and make us lose the good we oft might win by fearing to attempt.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Modules
North Africa = T Cubed.
Toy Tanks on a Tabletop! [:D]
You have to go to other theaters to get REAL Tanks!
BUT, maneuver in the desert is King! IF you can out maneuver your opponent then you get some pretty exciting battles!
Good Hunting.
MR
Toy Tanks on a Tabletop! [:D]
You have to go to other theaters to get REAL Tanks!
BUT, maneuver in the desert is King! IF you can out maneuver your opponent then you get some pretty exciting battles!
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: Modules
ORIGINAL: Mad Russian
BUT, maneuver in the desert is King! IF you can out maneuver your opponent then you get some pretty exciting battles!
Good Hunting.
MR
That's where the fun comes in - high speed tin cans with the life expectancy of a snowball in a blast furnace
FNG
Our doubts are traitors, and make us lose the good we oft might win by fearing to attempt.
Our doubts are traitors, and make us lose the good we oft might win by fearing to attempt.
RE: Modules
ORIGINAL: FNG
That's where the fun comes in - high speed tin cans with the life expectancy of a snowball in a blast furnace![]()
I also like NA and tank duel in the desert, Pz IIIs and M13/40s vs Honeys, Crusaders and Valentines! [:)]
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1




