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Combat Command is Boku Strategy Games World War II operational game. strategy games played warfare on a hex playing field with turn-based game play utilizing company-sized units. Game design aspects include turn phases, combat resolution, unit design, scenarios and artificial intelligence.

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Anonymous

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Fred98
Posts: 4019
Joined: Fri Jan 05, 2001 10:00 am
Location: Wollondilly, Sydney

RE: Game Complexity

Post by Fred98 »

This wargame is way less complex than War in the East and TAOW.
 
Its greatest strength is thta it is not complex.
 
And it has enough depth to satisfy this wargamer.
 
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sabre1
Posts: 1922
Joined: Wed Aug 15, 2001 8:00 am
Location: CA

RE: Game Complexity

Post by sabre1 »

Your ship has arrived. Depth without the complexity. It is VERY refreshing. It's a grognard game primarily because of the counters and boardgame like feel, and NOT due to complexity.

If you liked Tanks, I can't imagine you not liking this game.
Combat Command Matrix Edition Company, The Forgotten Few
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junk2drive
Posts: 12856
Joined: Thu Jun 27, 2002 7:27 am
Location: Arizona West Coast

RE: Game Complexity

Post by junk2drive »

He's a spammer.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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