Some pretty cool stuff HintJ. If you're looking for some other fun stuff to mess around with there was an community made app done 5-7 years ago, or longer, that would take the CC data and turn it into a viewable, rotatable model that allowed you to see the elevations of any CC map. I think it's called CC terrain viewer. On this page near the bottom.
http://hosted.wargamer.com/CCJimmyD/index.htm The link for the file is dead unfortunately. IIRC it even allowed you to associate the BGM with it. I just looked at my stockpile of old CC utilities and couldn't find it. Maybe someone else has an active link to it. I recall it being fairly easy to use. But nowadays most 3D programs will allow you to import the elevation data from CC and turn it into a 3D surface similar to what's being discussed hear.
As an example, in 2007 I did a test for a CNC cutter I'd made in my prototype shop. I needed a subject for that test and decided to use elevation data from Hill140 from Invasion Normandy and Manschau from CCIV VetBoB and turned both into a 3D model that could be cut from foam. In subsequent posts I'll post some pics of the progression of the project. I might be able to remember which programs I used if there's interest in knowing. I know MeshCAM was one of the progs I used to convert the model into machine code lines. I think CutViewer or something like that was the one that allows you to see the actual path cut by that machine code. Would have to look it up.
For point of reference, Hill140:
