Burma 1944

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Grymme
Posts: 1776
Joined: Sun Dec 16, 2007 5:06 pm
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Burma 1944

Post by Grymme »

I am currently working on a Burma 1944 scenario

Its loosely based on the Boardgame made by Multiman publishing, see more information here.

http://www.boardgamegeek.com/boardgame/1585/burma

I originally made the scenario while testing was being done on DC:WtP. When it became clear that scenarios done with that editor was not going to be playable on ATG i forgot about it for a while.

Now i have revisited it and determined that most of the scenario was salvageble. I imported the map, imported SFTs (from my equipment project) and events and the scenario is playable. It will not use ATG rules for oil and raw. But ATG graphics and other rules.

Its not finished, but i gather most of the work is done. It will eventually be available through my website.

Some screenshots.

Image
Attachments
Burmaoverview.jpg
Burmaoverview.jpg (441.48 KiB) Viewed 88 times
My Advanced Tactics Mod page
http://atgscenarios.wordpress.com

30+ scenarios, maps and mods for AT and AT:G
Grymme
Posts: 1776
Joined: Sun Dec 16, 2007 5:06 pm
Contact:

RE: Burma 1944

Post by Grymme »

Screenshot of a couple of units

A japanese infantry battalion

An indian infantry brigade

A japanese tank battalion.




Image
Attachments
Burmaunits.jpg
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My Advanced Tactics Mod page
http://atgscenarios.wordpress.com

30+ scenarios, maps and mods for AT and AT:G
Grymme
Posts: 1776
Joined: Sun Dec 16, 2007 5:06 pm
Contact:

RE: Burma 1944

Post by Grymme »

So, i am a little stuck in my latest project.

So i dug up this old project that was almost finished. And finished it.

Its a 35 round scenario covering the 1944 Japanese U-GO offensive in Northern Burma/India.

More details on my website. Directly downloadable from there, no password.

It uses historical equipment, but is not event heavy.
My Advanced Tactics Mod page
http://atgscenarios.wordpress.com

30+ scenarios, maps and mods for AT and AT:G
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