How to button those tanks?

Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface. Including a full Map Editor, 60+ Scenarios, 10 Campaigns and a very long list of improvements, this is the ultimate Panzer Command release for the Eastern Front!

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MarkShot
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How to button those tanks?

Post by MarkShot »

Okay, I got tanks coming down a road and two platoons in their path?

Now, I had set everyone to buildings to "ambush" (DEFEND|HOLD|CLOSE ASSAULT).

But what I think I really want to do is have my furthest squad open up (hopefully not be spotted), but cause those tanks to button up ... which I assume will improve the close assault odds of the nearest platoon & squads.

Well, how do I do that so that one squad opens up and the other two hold their fire?

Thanks.
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junk2drive
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RE: How to button those tanks?

Post by junk2drive »

Infantry over the range of close assault cannot target a tank. You can use the area fire command and hope that it buttons the tank. You may reveal yourself from all the shooting though.
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MarkShot
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RE: How to button those tanks?

Post by MarkShot »

No, have 3 squads further away than close assault. But I only want one squad (the most distant) to open up and the other two to remain hidden. I figure one squad spraying bullets should be enough to send the message "we have rifles and we can see you". No, need to endanger everyone to accomplish that.
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RE: How to button those tanks?

Post by junk2drive »

To answer your question, you cannot defend hold and have a sub engage target or area fire. You can Engage>Hold and then have a sub target or area fire.
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MarkShot
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RE: How to button those tanks?

Post by MarkShot »

I must say that covering 60M to get behind these two unbuttoned tanks seemed a bit easy. I was sure that my two squads would be cut down before they got anywhere close. Let it not be said that there are certain advantages to commanding uber-mensch.

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Mobius
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RE: How to button those tanks?

Post by Mobius »

The T-34s were over confident behind their armor. And were distracted by a shinny object.
Actually, this was a much harder scenario when their weren't waypoints.  Your squads had to go in basically straight paths or bend around houses to get behind the tanks.
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MarkShot
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RE: How to button those tanks?

Post by MarkShot »

Actually, I didn't use any waypoints. I just dismounted the buildings + rushed (while praying), and set the next 60 second order to defend. Die soldaten instinctively knew what to do when looking at the back of those T-34s ... a good thing for them too.
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rickier65
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RE: How to button those tanks?

Post by rickier65 »

ORIGINAL: MarkShot

Okay, I got tanks coming down a road and two platoons in their path?

Now, I had set everyone to buildings to "ambush" (DEFEND|HOLD|CLOSE ASSAULT).

But what I think I really want to do is have my furthest squad open up (hopefully not be spotted), but cause those tanks to button up ... which I assume will improve the close assault odds of the nearest platoon & squads.

Well, how do I do that so that one squad opens up and the other two hold their fire?

Thanks.

this is exactly the tactics I used for this scenario. You can issue an Engage --> Target and use Area fire to target as close to the tanks as possible. (you cant target tanks with rifles directly). Give the other two squads Engage --> Hold. they shouldn't try to target the tank becasue they cant hurt it.

thanks
rick

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