A new beta update is now posted in the Members Club, if you have registered your game. It has a new way of graphically showing command links, restrictions on combining some units, and a number of the bug fixes.
Please give it a try, and give us any feedback you may have, remembering that it is a beta, and we expect at least one more set of changes before making this official.
V1.04.24 – May 24, 2011
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[b]New Features and Rule Changes[/b]
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1) New Interface feature – Added a new hotkey that shows command links for the selected unit, on the map, graphically with lines. Pressing the ` key (just above the Tab key on most keyboards) will cycle through three modes – show no links, show links to all subordinates (blue- units, turquoise – HQs) and HHQ (orange), show links to subordinate HQ’s (turquoise) and HHQ (orange).
2) Rule Change – Restricted recombining/dividing of routed/frozen static units.
3) Rule Change – Restricted combining Rumanian Cavalry units.
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1) Fixed a bug in the after-battle report for city bombing.
2) Fixed a bug where Rumanian units were converting to Guards after changing sides.
3) Fixed a bug where groups set to day missions were flying partisan supply missions.
4) Fixed a bug causing German air recon to be very slow.
5) Fixed a bug where HQ buildups were limited to 19MPs from the rail instead of 20 MPs as it should be.
6) Fixed a bug where recon planes were able to fly air transport missions (only transports and level bombers are allowed to fly air transport missions).
7) Editor Fix – Fixed a bug where delayed units were not getting the correct withdrawal seed.
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1) 1941 Campaign and scenarios have the 2nd Hungarian Army assigned to Hungarian High Command instead of Army Group South
2) 9th and 10th SS Panzer Divisions in all campaigns now arrive with the Jpz-IV instead of the Jpz-IV(70)
3) 1944 Campaign withdrawals now seeded properly.
1.04.22 Changes
1.04.16 Changes
1.04.15 Changes
1.04.14 Changes
1.04.10 Changes