Your Style Maps

Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface. Including a full Map Editor, 60+ Scenarios, 10 Campaigns and a very long list of improvements, this is the ultimate Panzer Command release for the Eastern Front!

Moderator: rickier65

User avatar
junk2drive
Posts: 12856
Joined: Thu Jun 27, 2002 7:27 am
Location: Arizona West Coast

RE: Your Style Maps

Post by junk2drive »

Wheat is valid.

From my notes

Your entries will be like this

<grass mediaId="mo_springwheat1.dds" width="0.54-0.65" height="0.54-0.65" density="0.25" sightingFactorHit="-1" persistent="false" terrain="Mud" />

Which is, <grass, space, media, upper case i with no space, d, equal sign, the dds from your media.xml in quotes with no space. Then a space and the criteria for your grass, the terrain type which must be in the list above, and />

Try changing 1.5 to 1.0 or less.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
User avatar
HintJ
Posts: 311
Joined: Sun Oct 10, 2010 4:11 pm

RE: Your Style Maps

Post by HintJ »

I copy and pasted your example, changing the Mud to Wheat. Still crashes.

EDIT-It works now. Thanks
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
User avatar
junk2drive
Posts: 12856
Joined: Thu Jun 27, 2002 7:27 am
Location: Arizona West Coast

RE: Your Style Maps

Post by junk2drive »

Be right back. And so I was.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
User avatar
HintJ
Posts: 311
Joined: Sun Oct 10, 2010 4:11 pm

RE: Your Style Maps

Post by HintJ »

My goodness this grass system will be a world of improvement; the autogen wheat looked like crap, IMO

Image
Attachments
poinC_0206..1_204723.jpg
poinC_0206..1_204723.jpg (493.93 KiB) Viewed 264 times
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
User avatar
junk2drive
Posts: 12856
Joined: Thu Jun 27, 2002 7:27 am
Location: Arizona West Coast

RE: Your Style Maps

Post by junk2drive »

Be sure to check the sighting out and in. Then adjust your height as needed.

Can't wait to see this in my game.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
User avatar
HintJ
Posts: 311
Joined: Sun Oct 10, 2010 4:11 pm

RE: Your Style Maps

Post by HintJ »

Well, for anyone waiting on the map, some awesome news, and some bad news.

I wasted many hours today trying to get a satisfactory looking map. I finally gave up and decided to learn the grass system. Well, I think it should do quite nicely. The bad news is it will take me longer to get it right.

I just don't want to put out anything that isn't as good as I can make it. I've figured a way to avoid autogen of hedges and wheat, so everything should look more in line w/the actual map.

Image
Attachments
poinC_0206..1_215417.jpg
poinC_0206..1_215417.jpg (426.03 KiB) Viewed 264 times
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
User avatar
junk2drive
Posts: 12856
Joined: Thu Jun 27, 2002 7:27 am
Location: Arizona West Coast

RE: Your Style Maps

Post by junk2drive »

Yes that is good news. There is a learning curve and if you keep perfecting you keep learning. Once you make one good map, the rest will be quicker.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
User avatar
Jacko
Posts: 326
Joined: Thu Jun 20, 2002 9:33 pm
Location: The Netherlands

RE: Your Style Maps

Post by Jacko »

ORIGINAL: HintJ

I want to give out this map to anybody that wants to test it (or even modify it.) Here's the latest pic:

The filesize right now is just under 10MB. I think that's a little too big to post here, so does anybody know how to post a 10MB file somewhere for others to download?

Image

HintJ, I would like to test/try that map. I think it looks stunning.

I must say, I hadn't discovered this thread til now, but I begin to realize the sky is the limit when it comes to mapping with PCO. Incredible, guys. [&o]
User avatar
HintJ
Posts: 311
Joined: Sun Oct 10, 2010 4:11 pm

RE: Your Style Maps

Post by HintJ »

That map doesn't exist anymore . . . There's a few people out there that have something similar, and I probably should have waited. The new grass system preserves the beauty of the original CC map, while zoomed close to the ground, you have a grass system that more closely resembles the map itself.

On a positive note, I now have a Dropbox account so soon it should be available for all; however, you will probably want to make your own missions, as I'm not to terribly gifted in that area.

Image
Attachments
2viewsofmap.jpg
2viewsofmap.jpg (276.15 KiB) Viewed 264 times
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
User avatar
Jacko
Posts: 326
Joined: Thu Jun 20, 2002 9:33 pm
Location: The Netherlands

RE: Your Style Maps

Post by Jacko »

Missions yes, maps not really, if it can be avoided. So I would be very happy to see gifted map makers such as you making their maps available to the rest of us. Man, that is a good looking map...
User avatar
HintJ
Posts: 311
Joined: Sun Oct 10, 2010 4:11 pm

RE: Your Style Maps

Post by HintJ »

I made some adjustments to my maps height range, and does anyone know how to quickly fix this problem for all my objects?

Image
Attachments
poinC_0406..1_100426.jpg
poinC_0406..1_100426.jpg (434.59 KiB) Viewed 264 times
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
User avatar
Mobius
Posts: 10339
Joined: Thu Jun 29, 2006 10:13 pm
Location: California
Contact:

RE: Your Style Maps

Post by Mobius »

I think you may have to go through your map in the MM and click on the structure. Then rebuild the map. I'm not sure you have to select every structure or not. But just try it with a few then rebuild the map.
All your Tanks are Belong to us!
panzer
User avatar
Mad Russian
Posts: 13255
Joined: Sat Mar 15, 2008 9:29 pm
Location: Texas

RE: Your Style Maps

Post by Mad Russian »

I've had flying terrain before but it's been a long time. I think all I did to fix it was to rebuild the map.

Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
User avatar
HintJ
Posts: 311
Joined: Sun Oct 10, 2010 4:11 pm

RE: Your Style Maps

Post by HintJ »

Got it fixed by saving from the scene edit program and re-loading into Mapmaker.

BTW, I'm satisfied w/the current map. I'll make a mission, include a template for random battle, and have it soon available.

Regarding Dropbox, does anyone (JD2, for example) know whether I need a constant internet connection for Dropbox to work? If so, I may have to find another way to post it . . .
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
User avatar
junk2drive
Posts: 12856
Joined: Thu Jun 27, 2002 7:27 am
Location: Arizona West Coast

RE: Your Style Maps

Post by junk2drive »

You do not need a constant connection. When you do connect, DB will look at your computer and sync the files. In other words add anything new and update anything old that has changed. So you can copy something from you work folder to your DB folder then connect. It will take a while to upload so you need to stay connected for that. I have DB set to start when Windows starts and place the tray icon.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
User avatar
HintJ
Posts: 311
Joined: Sun Oct 10, 2010 4:11 pm

RE: Your Style Maps

Post by HintJ »

I can't believe this! My game crashes every time I try to load a scenario. Not just mine, EVERY SINGLE SCENARIO! I going to the tech support w/this. Unbelievable.
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
User avatar
junk2drive
Posts: 12856
Joined: Thu Jun 27, 2002 7:27 am
Location: Arizona West Coast

RE: Your Style Maps

Post by junk2drive »

As you reported in the tech forum, the game doesn't like foreign characters like umlauts.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
User avatar
HintJ
Posts: 311
Joined: Sun Oct 10, 2010 4:11 pm

RE: Your Style Maps

Post by HintJ »

ORIGINAL: junk2drive

As you reported in the tech forum, the game doesn't like foreign characters like umlauts.
Even if I change them to English style spellings, the game refuses to ever load ANY scenario again until I completely remove the offending scenario.

Wow! Nobody use foreign to English characters in ANY unit names, or you will lose all of your work and the game will refuse to function!
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
User avatar
junk2drive
Posts: 12856
Joined: Thu Jun 27, 2002 7:27 am
Location: Arizona West Coast

RE: Your Style Maps

Post by junk2drive »

There may still be a character left in the file somewhere. When I put in the descriptions to the spec screen I had that problem and they were hard to find.

Also in your quest to delete and retype letters, you may have deleted something by accident that causes a new problem.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
User avatar
HintJ
Posts: 311
Joined: Sun Oct 10, 2010 4:11 pm

RE: Your Style Maps

Post by HintJ »

edit: current download link 2 posts below--
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
Post Reply

Return to “Panzer Command: Ostfront”